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Message ID: 1361
Date: Fri May 14 20:02:32 BST 1999
Author: McCartney, Michael R
Subject: Re: Our spells
> ----------
> From: Ken Morrison[SMTP:ken.morrison@...]
> Reply To: eq_wizards@onelist.com
> Sent: Friday, May 14, 1999 11:15 AM
> To: eq_wizards@onelist.com
> Subject: [eq_wizards] Our spells
>
> Ok, I'll grant you that maybe we shouldn't know when Root is about to end.> � How about, as it wears off, the *victim* (he he) starts to move slowly at first towards us and then faster, faster etc.��� Then we would be able to decide whether to run or not...� Or, even better, get rid of Root and O'Keils Radiation and replace with an offensive/holding spell, something say similar to Bigby's Crushing Hand.� Imagine the animation for that one!� A high wailing keening noise as a giant, disembodied, ghostly hand flies from our fingertips, grows and wraps around our foe, slowing/stopping him in his tracks and adding a modest amount of crushing damage to boot!� <ahhhh... drool...>� Who wouldnt want that spell?� AND it fits in with "Best defense is offense".� I would sacrifice Root and O'Keils for that spell or something like it.
> �
> As for Fade and Shadowstep, I cant speak for Shadowstep, but I have been teleported EVERYWHERE with Fade.� Backwards, Forwards, sideways, 1 foot to really far away!� Gee.� Thats helpful.� Hmmm.� I am a Wizard.� Physically I am extremely weak.� Blown away by a stiff breeze kinda weak.� I approach my mentor.� "Please", I beg him "can you show me how to harness this tremendous power we have to help me escape an angered creature."� "Of course, buy this spell of Fade and you will be put safely beyond the reach of your foes."� He smiles warmly and kindly at me all the while accepting my hard earned gold.� I run out of the shop so intent on my shiny new spell, that I don't notice the mocking laughter from behind. < A random distance and direction is sheer lazy programming.� OK lets see, generate 2 random numbers, apply to current coords.� There, thats it for that spell>� Traditionally in fantasy literature, Wizards dont go about popping themselves somewhere they cant see...thats a good way to end up part of a rock or tree... Hey Verant,� heres any easy fix for you.� Make Fade go in the direction we are facing a minimum distance...make it a quick escape spell.� Put the onus on the Wizard to face himself in his chosen escape routes direction.� Things start to go bad, Fade and run like hell.� Done. Wouldnt really need Shadowstep then would we??? Frees up another spell...hmmm.
> �
> I read somewhere a Verant programmer said he only had so much room in a database for spells...thats kind of sad really...maybe that is why there are some missing animations and shared animations.
> Personally, I would rather have to research and or quest for ALL OF OUR SPELLS,� IF and only IF we could design them the way we wanted...� so that my Fade was different than someone elses... but I know that is a pipe dream so dont flame me for it okay?
> �
> Sorry about the long post, happens when you are a fast typer...
>