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Message ID: 2437
Date: Sun Jan 14 05:31:30 GMT 2001
Author: Tom Magrino
Subject: Re: [EQ_Tinkering] Re: When to try something else?
> I think Str for smithing is supposed to help in__________________________________________________
> learning, not
> success. This is for all those dumb, strong people
> (i.e. barbarians)
> out there that say they should be able to learn
> smithing as easily as
> someone who is smart but weak. I didn't think stats
> affected success
> rate, but if anyone has any good experimental data
> that shows
> otherwise, I'd like to know.
>
> What I have found is that when I boost INT up, I
> have a much better
> chance in increasing skill. Duh! I have tried dex
> to a small degree
> and didn't really notice any difference, but I
> didn't raise it as
> high as I had raised INT so there might still be
> some hope. However,
> I don't think that the learning bonuses are
> cumulative, but rather
> affected by your highest stat. So for most gnomes,
> it will be
> easiest to raise INT with regard to practicing
> tinkering. I had been
> raising my int to about 115, but with some borrowed
> items I raised it
> fairly easily to around 145. I didn't take down any
> stats, but it
> did make a noticeable difference. Keeping track of
> numbers makes it
> seem too much like work. :P But now that I'm into
> the grownup
> tinkering things I have to be a little more thrifty
> with my plat.
>
> Anyway, my long term goals are to make watchman
> armor for myself.
> Not that I would use it in battle, but it looks like
> it could freak
> out some folks. They already freak out at a gnome
> warrior. Wait til
> they see me running around with those bug eyes.
>
> Norbert Gearsmith
> level 39 and 8/10ths Gnome Warrior
>
>
> --- In EQ_Tinkering@egroups.com, Jason Willoughby
> <jwilloug@g...>
> wrote:
> > On Tue, 9 Jan 2001 josh@m... wrote:
> >
> > > High Int and Cha are indeed good for the
> purposes with which you
> associated
> > > them, but the only factor that determines your
> sucess rate is
> your skill
> > > level.
> >
> > Yak has insinuated that there are secondary stats
> that boost
> success rate,
> > but the only one known is str for smithing. My
> money would be on
> dex for
> > tinkering...
>
>