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Message ID: 538
Date: Fri May 21 18:27:41 BST 1999
Author: GrodanBlod@xxx.xxx
Subject: Re: Lvl 12 Pet


In a message dated 5/21/99 11:15:08 AM Central Daylight Time, TkAdam@...
writes:

<< From: TkAdam@...

It is not a bug...

It is intentional

From level 12 and up... the pets range fromn 4 levels bellow you to the
spell
level...

so that is 8 to 12, the next is 12 to 16 (the spell I currently have) etc.

Supposedly a game balance thing :(

Sonoroud >>

I disagree. I can summon at least 5 different levels of pets with my 12th
level summon pet spell....I am a 14th rank necromancer. I summon (green)
skellies that start at doing 10 points of damage, (green) skellies that do 12
points of damage, (blue) skellies that do 14 points, (blue) skellies that do
16 points, and finally (blue) skellies that do 18 points of damage per main
attack. If I remember correctly, they all can bash attack as well though not
as well for the weaker skellies. I know the tougher skellies can hit ghouls
(which require a magical attack). I haven't tried attacking a ghoul with a
weak skellie as I don't wanna chance fate....Ghouls frezy too easily when you
keep striking them with ward undead.

On a separate question, will lull undead keep the undead target from
frenzying as yo cast ward undead on them from a distance? I haven't used
lull at all yet and was wondering what others think about the spell's use...

Lucas, Dark Elven Necromancer
Bristlebane