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Message ID: 526
Date: Wed May 19 20:57:25 BST 1999
Author: Juan Custer
Subject: Re: Delay tactics with pets?????


Fear can be quite useful in the open but its very deadly in
dungeons. However it has a long cast time. As a necro I would suggest
using a Heart Flutter, then using Fear while your pet is wailing on it, then
hitting it with an Engulf or Heat Blood. Repeat or go at it the normal way.
there's no good way to call off your pet, the mob will just follow it or
come after you.

Malark on Karana

> -----Original Message-----
> From: Murphy, Kenneth E. [mailto:MurphyK@...]
> Sent: Wednesday, May 19, 1999 2:52 PM
> To: 'EQ_Necromancer@onelist.com'
> Subject: [EQ_Necromancer] Delay tactics with pets?????
>
>
> From: "Murphy, Kenneth E." <MurphyK@...>
>
> Hello.
>
> I am curious to know if there are any tricks you can use to
> get your pet to
> last longer in a fight via use of the pet commands. For
> example by backing
> it off just before MOB swings ect? Seems both my necromancer
> and my magician
> can benefit from any such techniques that may work.
>
> Besides the obvious healing your pet, I have found that
> fearing the monster
> gives your pet some free attacks. With my magician I have
> found if I burn
> the mob just right I can get it to strip off my pet and come
> chasing me, but
> not at full speed. The MOB sorta takes a few steps, then my
> pet whacks its
> back and it turns around and swings at my pet before coming
> for me again. I
> find that in this special condition my pet does much better
> as its getting
> some cheap attacks, the MOB is slowly moving towards me but I
> can easily
> walk back between casts, and the MOB seems less effective at
> attacking my
> pet over the time its walking to me. If I over burn the MOB
> coming screaming
> towards me in full frenzy and I'm in trouble.
>
> I would love to hear any and all tricks for getting your pet
> vs MOB to last
> longer. Esp any tips regarding using pet commands during battle.
>
> Also, I am curious to know if anyone has tried to use GATE as
> a way to buy
> time in a fight. IE some form of the following. Bind yourself
> near a zone
> wall or some semi safe place. Then you go out and DOT a MOB
> then gate (note
> your staying in same zone). Mob runs to you while you run
> from your gate
> spot. When you see monster DOT again and gate. Repeat. Sorta
> super kiting
> using gate instead of SOW? This is very lame for sure, but from a pure
> strategy point of view it interests me. Though I admit I
> haven't tried it.
>
> Thanks for any help.
>
> Veneficus (17th) magician
> Eloric (7th) necormancer
> Mortifer (8th) wizard
>
> of Mythannial Marr
>
> ... Thanks Kenneth
>
> Kenneth E. Murphy, OCP
> Research Associate - Oracle Database Administrator
> OSEDA (Office of Social & Economic Data Analysis)
> University Outreach & Extension
> University of Missouri - Columbia
> Ph: (573) 884- 8794 Fax: (573) 884-4635
> murphyk@...
>
>
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