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Message ID: 471
Date: Tue May 18 01:34:18 BST 1999
Author: W.G. Rowland
Subject: Fw: Pet class suggestion..


I posted a message to EQ Necros and Mages about adding a spell that gave the
level of the pet being summoned.. It was pointed out that Verant wasn't
likely to do anything that would show numerical information.. Still unhappy
with the fact that one could exactly gage a pets ability (by /conning) at
the level one gains the new pet spell, but knows less about it as they go up
I came up with the idea of having a message pop up when summoning a new pet
that basically does a /con of the pet in regards to the level of the spell
not the level of the caster (So irregardless of level you know if your pet
is good average or weak for it's level..)

Today I got a reply.. Hoping maybe it'll be implemented in the future..

WGR
----- Original Message -----
From: <gzatkin@...>
To: W.G. Rowland <wgr@...>
Sent: Monday, May 17, 1999 5:12 PM
Subject: Re: Pet class suggestion..


>
>
> > As it stands now, when a new pet spell is gained, you summon the pet,
> /con it, and have a pretty good gage of it's ability.. (Level above, level
> below, or equal to the level of the spell).. But as you go up in level
your
> ability to gage the creature (which you've had time to use, and logically,
> should have a better ability to gage) gets worse. This gets even worse
> until you hit the next spell level..
> >
> > A simple message that says at the time of casting - You summon a
> weak/average/strong pet of it's kind. Would solve this, and I don't think
> would be horrific to code (just adding a text message as opposed to new
> spells or new game logic..)
> >
> > Anyway.. That's my wish.. And if there is a logic reason for the
> current situation, could you explain it to me? I understand the need for
> randomness (I actually like that as opposed to always having an average
> pet).. But I don't understand why the summoner, who should know his pet
> better than any, has to find a lower level character and ask, "How strong
is
> this pet?"
>
> Hmmm - I'll bounce this one around the dev team... thanks for the
> suggestion. :)
>
> Geoffrey C. Zatkin
> Arch-Magi of Norrath
>
___________________________________________________________________________
>
> Verant Interactive gzatkin@...
www.everquest.com
>
>