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Message ID: 246
Date: Thu May 6 17:49:30 BST 1999
Author: John & Heather Summers
Subject: Re: Digest Number 18
>From: EQ_Necromancer@onelist.com_______________________________________________________________
>Reply-To: EQ_Necromancer@onelist.com
>To: EQ_Necromancer@onelist.com
>Subject: [EQ_Necromancer] Digest Number 18
>Date: 6 May 1999 13:44:22 -0000
>
>
>ONElist: where real people with real interests get connected.
>http://www.onelist.com
>Join today!
>------------------------------------------------------------------------
>This list is basically unmoderated. However abusive language will not be
>tolerated
>
>
>There are 19 messages in this issue.
>
>Topics in today's digest:
>
> 1. Re: Vampiric Embrace Fixed
> From: nmajsa@...
> 2. How viable is our class past lev 30?
> From: "Murphy, Kenneth E." <MurphyK@...>
> 3. Re: How viable is our class past lev 30?
> From: "Scott J. Geertgens" <geertges@...>
> 4. Re: How viable is our class past lev 30?
> From: "Mark Muller" <markm@...>
> 5. R: [EQ_Necromancer] hi can necros...
> From: "Liet" <arrakis@...>
> 6. R: [EQ_Necromancer] Vampiric Embrace Fixed
> From: "Liet" <arrakis@...>
> 7. Re: R: [EQ_Necromancer] hi can necros...
> From: "Jaded" <jaded@...>
> 8. Re: R: [EQ_Necromancer] hi can necros...
> From: Juan Custer <JuanC@...>
> 9. Re: R: [EQ_Necromancer] hi can necros...
> From: Juan Custer <JuanC@...>
> 10. Re: R: [EQ_Necromancer] hi can necros...
> From: "Scott J. Geertgens" <geertges@...>
> 11. Re: Necro at level 16
> From: "Richard Rios" <rrio1@...>
> 12. R: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> From: "Liet" <arrakis@...>
> 13. Re: R: [EQ_Necromancer] R: [EQ_Necromancer] hi c an necros...
> From: Juan Custer <JuanC@...>
> 14. Re: Necro at level 16
> From: Juan Custer <JuanC@...>
> 15. Re: R: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> From: "James Lecouffe" <puma@...>
> 16. Re: R: [EQ_Necromancer] hi can necros...
> From: "Shadow Panther" <shdwpanther@...>
> 17. Reply to a bunch of replies
> From: "John Conway" <jconway@...>
> 18. Research Spells
> From: "Dave Ellis" <everquest@...>
> 19. Re: [Re: [EQ_Necromancer] How viable is our class past lev 30?]
> From: Kenneth Patierno <kpatierno@...>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 1
> Date: Wed, 5 May 1999 08:04:47 -0700
> From: nmajsa@...
>Subject: Re: Vampiric Embrace Fixed
>
>
>
>
>From: "Mark Muller" <markm@...>
>
> >>Is this still with the "bare handed" attack? or with weapons as well
>now?<<
>
>It works with weapons and is completely automatic. Im level 17 now and it
>hit
>for 23 or so hit points. Ive only had it hit once per fight but I have a
>level
>16 wizard with me and we tend to kill things fairly quickly. I tend to
>melee
>very little and when I do, its only to pull something off my pet for a
>moment so
>he can finish it off. I see myself using the spell very rarely as I get
>higher
>since the monsters are begining to hit rather hard and the lack of hit
>points
>and AC for the necromancer makes it tough.
>
>
>
>
>
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 2
> Date: Wed, 5 May 1999 11:22:47 -0500
> From: "Murphy, Kenneth E." <MurphyK@...>
>Subject: How viable is our class past lev 30?
>
>Hello.
>
>I am a very novice Rank 2 Necromancer and am trying to determine what the
>future holds for my decision to be one.
>
>I have recently read some web posts claiming that the Necromancer is not a
>viable class after level 30. It had the following to say about the
>Necromancer.
>
>1. The pet gets chewed up way to fast to solo at all past 30.
>2. The DOT's that in theory are awesome to stack will only result in the
>MOB
>frenzied on you and your death if you try to use those spell combinations
>in
>a group.
>3. Even if you COULD get in your DOT's the MOBS are killed so fast by the
>Wizard types that they don't take full effect.
>
>Can some Lev 30(+) necromancers give me some feedback on how they feel
>about
>this class at the upper levels? I sure hope the game isn't such that
>everyone is going to wish they were a wizard or druid at high levels. I had
>heard the Necromancer was possibly the most powerful high level class in
>the
>game and that this extra power was offset by being KOS in so much of
>Norrath? But based on many posts I have read I'm being to wonder if all the
>social penalties are worth it if the class is not even in the top half of
>power at the higher levels.
>
>Your thoughts are welcome.
>
>Eloric
>Dark Elf Necromancer (rank 2)
>Mythannial Marr
>
>... Thanks Kenneth
>
>Kenneth E. Murphy, OCP
>Research Associate - Oracle Database Administrator
>OSEDA (Office of Social & Economic Data Analysis)
>University Outreach & Extension
>University of Missouri - Columbia
>Ph: (573) 884- 8794 Fax: (573) 884-4635
>murphyk@...
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 3
> Date: Wed, 5 May 1999 10:35:22 -0600 (MDT)
> From: "Scott J. Geertgens" <geertges@...>
>Subject: Re: How viable is our class past lev 30?
>
>
>
> > I am a very novice Rank 2 Necromancer and am trying to determine what
>the
> > future holds for my decision to be one.
> >
> > I have recently read some web posts claiming that the Necromancer is not
>a
> > viable class after level 30. It had the following to say about the
> > Necromancer.
> [snip]
>
> I read the same post and got quite scared, but I don't think you saw
>one of the replies. I'm putting it here for other necros to read and
>comment on. This post makes me think necros can do fine _if_ they know how
>to use their spells (the same is true of any casting class). Enjoy :)
>
>Valdus
>
>---------------------------------------------------------------
>Posted by Mortican Soulblighter on May 04, 1999 at 23:57:06:
>
>(yuxu2.campus.vt.edu - 198.82.108.168)
>
>In Reply to: What you don't understand about DOTs.... posted by Malachi on
>May 04, 1999 at 22:54:30:
>
>First of all, you are not a necro, therefore you ahve NO idea how powerful
>the necro DoTs are. Shamans have extremely bad DoT compared to the masters
>of the DoTs, the necromansers.
>
>Let's just look at a few simple DoTs that the necros get.
>
>First, the pure damage DoTs. HB and BB falls under this catigory. They are
>rarely resisted, and have mroe than 2 vs 1 damage vs mana ratio. Yes, DoTs
>take time, as a necro we can MAKE that time, while a shaman or druid just
>kite with SoW. How to make the time you ask? Necros get Fear, a pet, and
>the Darkness line of DoTs slows target 50%, and stops them from moving
>when they ahve less than 30% life.
>
>DoT ALWAYS do the damage they do, there is NO chance of taking less damage
>after it's cast. DD IS better in terms that you do the damage in 1 sec,
>instead of minuts, however DDs can be resisted, or partially resisted.
>
>The main problem with your assumptions is that you are using your
>experience playing a Shaman, who is ranked 4th in term so DoT power, to
>compared to the Necros, who are ranked #1. The list goes Necro, druid,
>enchanter, and shamans. Yes,t he shaman DoTs get resisted a lot, but don't
>assume the same for other classes.
>
>As for the necro who started this string, here's a tip. We necros get then
>entire line of Fear spells for a reason. And Darkness is MUCH better than
>HF to use on critters, look up to see why.
>
>One more thing that the DoTs have over DD is that it DOESN'T do the damage
>up front, therefore the critter will NOT charge after you when you cast.
>BB does 405 damage, but the critter stays on pet after you cast it. Force
>Shock does 200, yet the critter charges straight at the wizard who casted
>it.
>
>DD and DoTs both have pluses and minuses, yet both are incredibly
>powerful. Learn to use it, then you will see.
>
>Mortican Soulblighter
>--------------------------------------------------------------------
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 4
> Date: Wed, 5 May 1999 11:39:48 -0500
> From: "Mark Muller" <markm@...>
>Subject: Re: How viable is our class past lev 30?
>
> > DD and DoTs both have pluses and minuses, yet both are incredibly
> > powerful. Learn to use it, then you will see.
>
>I have to agree with this strategy, I'm already seeing how it will work,
>and
>if you do in fact cause the mob to frenzy on you and ignore your pet, more
>power to ya, if you hit the baddie with a darkness spell you can easily
>walk
>backwards and stay ahead of it, while your DoT spells do their work, and
>your pet bashes him from behind, I've killed countless nro mobs using this
>technique since making level 12.
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 5
> Date: Wed, 5 May 1999 21:58:49 +0200
> From: "Liet" <arrakis@...>
>Subject: R: [EQ_Necromancer] hi can necros...
>
>Never if you can give the pet a shield I bet he can stun the bastardz
>Some pets can weild two weapons too !
>awesome :)
>
>-----Messaggio originale-----
>Da: Shadow Panther <shdwpanther@...>
>A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
>Data: mercoled� 5 maggio 1999 4.59
>Oggetto: Re: [EQ_Necromancer] hi can necros...
>
>
> >From: "Shadow Panther" <shdwpanther@...>
> >
> >They can carry and get benifits from shields, I'm not sure if they get
> >benifi from armour too.
> >
> >~Myskyra / Tunare
> >
> >----- Original Message -----
> >From: <Alien11721@...>
> >To: <EQ_Necromancer@onelist.com>
> >Sent: Tuesday, May 04, 1999 9:09 PM
> >Subject: [EQ_Necromancer] hi can necros...
> >
> >
> >> From: Alien11721@...
> >>
> >> put armor on their summons too?
> >>
> >>
>------------------------------------------------------------------------
> >> Get "in synch!"
> >> http://www.onelist.com
> >> With the ONElist Shared Calendar Feature. See homepage.
> >>
>------------------------------------------------------------------------
> >> This list is basically unmoderated. However abusive language will not
>be
> >tolerated
> >>
> >
> >
> >------------------------------------------------------------------------
> >Star Wars fans are using ONElist to share the fun.
> >http://www.onelist.com
> >Are you?
> >
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 6
> Date: Wed, 5 May 1999 22:10:01 +0200
> From: "Liet" <arrakis@...>
>Subject: R: [EQ_Necromancer] Vampiric Embrace Fixed
>
>Sure but at levels 8-12 V-embrace is good
>
>-----Messaggio originale-----
>Da: nmajsa@... <nmajsa@...>
>A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
>Data: mercoled� 5 maggio 1999 17.32
>Oggetto: Re: [EQ_Necromancer] Vampiric Embrace Fixed
>
>
> >From: nmajsa@...
> >
> >
> >
> >
> >From: "Mark Muller" <markm@...>
> >
> >>>Is this still with the "bare handed" attack? or with weapons as well
>now?<<
> >
> >It works with weapons and is completely automatic. Im level 17 now and
>it
>hit
> >for 23 or so hit points. Ive only had it hit once per fight but I have a
>level
> >16 wizard with me and we tend to kill things fairly quickly. I tend to
>melee
> >very little and when I do, its only to pull something off my pet for a
>moment so
> >he can finish it off. I see myself using the spell very rarely as I get
>higher
> >since the monsters are begining to hit rather hard and the lack of hit
>points
> >and AC for the necromancer makes it tough.
> >
> >
> >
> >
> >
> >
> >
> >
> >------------------------------------------------------------------------
> >ONElist: bringing the world together.
> >http://www.onelist.com
> >Join today!
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 7
> Date: Wed, 5 May 1999 16:15:41 -0400
> From: "Jaded" <jaded@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>I'm brand new to the Necro way of life (way of death?).
>
>If you give a pet a shield and it dies, does the shield disappear?
>
>(I just last night got 4th level and hopefully a semi-decent pet).
>
>Is it true that pets get a full share of experience, as if they're a party
>member?
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 8
> Date: Wed, 5 May 1999 15:03:25 -0500
> From: Juan Custer <JuanC@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>
> Your pets will get skills as they get stronger in levels. My level
>12 pet will bash and I think the level 16 skeletons get either kick or some
>other skills. I'm not exactly sure of the ranges, since its hard to see if
>your pet has double attack or dual wield till you try it. One thing
>however
>to keep in mind... once you get level 12 and Convoke Shadow, there's no
>real
>point to equipping your pet unless its a magic weapon. Level 12 skeleton
>pets can hit magically and can bash for magical damage too. So don't give
>them a shield or weapon unless they are magical. however a magical dagger
>is quite effective as it lowers their attack delay without lowering their
>damage.
>
>Malark, Karana
>
> > -----Original Message-----
> > From: Liet [mailto:arrakis@...]
> > Sent: Wednesday, May 05, 1999 2:59 PM
> > To: EQ_Necromancer@onelist.com
> > Subject: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> > From: "Liet" <arrakis@...>
> >
> > Never if you can give the pet a shield I bet he can stun the bastardz
> > Some pets can weild two weapons too !
> > awesome :)
> >
> > -----Messaggio originale-----
> > Da: Shadow Panther <shdwpanther@...>
> > A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
> > Data: mercoled� 5 maggio 1999 4.59
> > Oggetto: Re: [EQ_Necromancer] hi can necros...
> >
> >
> > >From: "Shadow Panther" <shdwpanther@...>
> > >
> > >They can carry and get benifits from shields, I'm not sure
> > if they get
> > >benifi from armour too.
> > >
> > >~Myskyra / Tunare
> > >
> > >----- Original Message -----
> > >From: <Alien11721@...>
> > >To: <EQ_Necromancer@onelist.com>
> > >Sent: Tuesday, May 04, 1999 9:09 PM
> > >Subject: [EQ_Necromancer] hi can necros...
> > >
> > >
> > >> From: Alien11721@...
> > >>
> > >> put armor on their summons too?
> > >>
> > >>
> > --------------------------------------------------------------
> > ----------
> > >> Get "in synch!"
> > >> http://www.onelist.com
> > >> With the ONElist Shared Calendar Feature. See homepage.
> > >>
> > --------------------------------------------------------------
> > ----------
> > >> This list is basically unmoderated. However abusive
> > language will not be
> > >tolerated
> > >>
> > >
> > >
> > >-------------------------------------------------------------
> > -----------
> > >Star Wars fans are using ONElist to share the fun.
> > >http://www.onelist.com
> > >Are you?
> > >
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> > >This list is basically unmoderated. However abusive
> > language will not be
> > tolerated
> > >
> > >
> >
> >
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> > Star Wars fans are using ONElist to share the fun.
> > http://www.onelist.com
> > Are you?
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> > --------------------------------------------------------------
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> > This list is basically unmoderated. However abusive language
> > will not be tolerated
> >
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 9
> Date: Wed, 5 May 1999 15:12:12 -0500
> From: Juan Custer <JuanC@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>
> Yes, anything you give your pet will be lost. This is not true in
>PvP servers however.
>
> And your 4th level pet is quite decent for a while, but you'll be
>getting pissed around level 7... REAL PISSED. 7th has got to be the
>hardest
>level there is.
>
>Malark
>
> > -----Original Message-----
> > From: Jaded [mailto:jaded@...]
> > Sent: Wednesday, May 05, 1999 3:16 PM
> > To: EQ_Necromancer@onelist.com
> > Subject: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> > From: "Jaded" <jaded@...>
> >
> > I'm brand new to the Necro way of life (way of death?).
> >
> > If you give a pet a shield and it dies, does the shield disappear?
> >
> > (I just last night got 4th level and hopefully a semi-decent pet).
> >
> > Is it true that pets get a full share of experience, as if
> > they're a party
> > member?
> >
> >
> > --------------------------------------------------------------
> > ----------
> > Want to learn more about your list users?
> > http://www.onelist.com
> > Now you can with our new User Survey Tool - see homepage for details
> > --------------------------------------------------------------
> > ----------
> > This list is basically unmoderated. However abusive language
> > will not be tolerated
> >
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 10
> Date: Wed, 5 May 1999 14:20:30 -0600 (MDT)
> From: "Scott J. Geertgens" <geertges@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>
> > If you give a pet a shield and it dies, does the shield disappear?
>
> Yep...anything you give to a pet is lost when it dies. I've heard that
>if _you_ kill the pet though, you can reclaim the items. This was true in
>beta, might not be true now.
>
> > Is it true that pets get a full share of experience, as if they're a
>party
> > member?
>
> If you are playing alone, yes, they will take a chunk of experience. If
>you are in a group, the pet will only take experience if it makes the
>killing blow. So just make sure you do a /pet back off before that point.
>
>Valdus
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 11
> Date: Wed, 5 May 1999 16:41:50 -0400
> From: "Richard Rios" <rrio1@...>
>Subject: Re: Necro at level 16
>
>Where is this mesa place and all these creatures, i am lvl 16 and I am
>gettin tired of fighting oasis because of all the trains from sg's. I am a
>drow necro. pls let me know, thanks.
>-----Original Message-----
>From: Juan Custer <JuanC@...>
>To: 'EQ_Necromancer@onelist.com' <EQ_Necromancer@onelist.com>
>Date: Monday, May 03, 1999 12:35 PM
>Subject: [EQ_Necromancer] Re: Necro at level 16
>
>
> >From: Juan Custer <JuanC@...>
> >
> >
> > I'd say 12 to 35. At 12 you should be able to take a kodiak with
> >some difficulty, piece of cake with two necros, and there's DOZENS of
>them
> >surrounding the druid's mesa. Once you start hitting 15 and 16 the
> >preservers start conning yellow to you. Be very wary of their stinging
> >swarms and stuff. They will help each other too and they are constantly
> >running around so make sure you train one to a wall before totally
>engaging
> >(though chances are he's cast a spell on you already and your pet is
>beating
> >on him)
> >
> > Since I'm not past 16 I'm not sure what else is good after that. I
> >avoid the super druid NPCs on the mesa but I don't know their level.
> >
> >Malark, Karana
> >
> >> -----Original Message-----
> >> From: nmajsa@... [mailto:nmajsa@...]
> >> Sent: Monday, May 03, 1999 11:09 AM
> >> To: EQ_Necromancer@onelist.com
> >> Subject: [EQ_Necromancer] Re: Necro at level 16
> >>
> >>
> >> From: nmajsa@...
> >>
> >>
> >>
> >>
> >> >>I just got level 16. Wih all the new spells i have i know
> >> i can take more
> >> than just barely blue orcs that spawn, so where can I fight?
> >> What zone.. what
> >> mobs etc..<<
> >>
> >> I personally try and fight yellow only. I adventure almost
> >> exclusively with an
> >> Erudin Wizard and we regularly take on reds (that we know are
> >> not TOO high).
> >>
> >> I hit 16 yesterday and we went to the Southern Desert of Ro
> >> and have been
> >> killing dry monk skeletons (con yellow or red) and anything
> >> else that pops up.
> >>
> >> One of the biggest hidden zones that Ive found is the Rathe Mountains.
> >> Excellent zone for characters 9-35.
> >>
> >>
> >>
> >>
> >>
> >>
> >> --------------------------------------------------------------
> >> ----------
> >> Share the wealth!
> >> http://www.ONElist.com
> >> Tell a friend about ONElist's 130,000 free e-mail communities!
> >> --------------------------------------------------------------
> >> ----------
> >> This list is basically unmoderated. However abusive language
> >> will not be tolerated
> >>
> >
> >------------------------------------------------------------------------
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> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 12
> Date: Wed, 5 May 1999 23:03:48 +0200
> From: "Liet" <arrakis@...>
>Subject: R: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
>
>Yea pets eat up alotta fame
>just like a warrior of the same level would
>a good tactics is reclaim the pet's energy when the creature is few hits
>away from death
>
>-----Messaggio originale-----
>Da: Jaded <jaded@...>
>A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
>Data: mercoled� 5 maggio 1999 22.16
>Oggetto: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
>
>
> >From: "Jaded" <jaded@...>
> >
> >I'm brand new to the Necro way of life (way of death?).
> >
> >If you give a pet a shield and it dies, does the shield disappear?
> >
> >(I just last night got 4th level and hopefully a semi-decent pet).
> >
> >Is it true that pets get a full share of experience, as if they're a
>party
> >member?
> >
> >
> >------------------------------------------------------------------------
> >Want to learn more about your list users?
> >http://www.onelist.com
> >Now you can with our new User Survey Tool - see homepage for details
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 13
> Date: Wed, 5 May 1999 16:12:25 -0500
> From: Juan Custer <JuanC@...>
>Subject: Re: R: [EQ_Necromancer] R: [EQ_Necromancer] hi c an necros...
>
>
> I disagree. every second its alive is good for you. If you are
>doing it right then you should be stepping up to bat if your pet is getting
>whupped... or using healing spells on it (Mend Bones and Revive Dead in
>case
>any of you flamers decide I don't know what I'm talking about). You should
>always be ready to step in for your pet, it will last longer and you won't
>have to recast. Reclaim Energy is totally lame. I use it often to get the
>best possible pet, but it only returns like an eighth of the mana back.
>
> Also your pet regenerates fast when left alone. I would almost say
>they regenerate in a monster way (like they don't regenerate in battle
>well,
>but if you leave them alone and come back, they usually get their hits back
>real quick).
>
> You should WORK with your pet to keep it alive. Usually when your
>pet dies at a higher level the monster will be all over you and you're
>dead.
>As long as your pet is alive you can step back and cast a spell or two.
>Then you go back in, take a few hits, then step back out and LifeDrain
>again. All the while your pet is wailing away on the monster. I like some
>of the more intelligent monsters too as they target you quickly. I'll
>HeatBlood a kodiak then run for a while, pretty soon it'll develop a good
>hate for me and will ignore the skel. In the Rathe Mountains there's a lot
>of running room, so I'll cast, turn and run straight, wait a good ten
>seconds, then tell my pet to attack. Then keep running. my pet will get
>in
>several seconds for of hitting while the kody keeps chasing me down. I'll
>run backwards to keep checking but eventually the kodiak will turn back to
>the more painful threat. Then I return to piss it off more. Works
>wonders.
>
>Malark, Karana
>
> > -----Original Message-----
> > From: Liet [mailto:arrakis@...]
> > Sent: Wednesday, May 05, 1999 4:04 PM
> > To: EQ_Necromancer@onelist.com
> > Subject: [EQ_Necromancer] R: [EQ_Necromancer] R:
> > [EQ_Necromancer] hi can
> > necros...
> >
> >
> > From: "Liet" <arrakis@...>
> >
> > Yea pets eat up alotta fame
> > just like a warrior of the same level would
> > a good tactics is reclaim the pet's energy when the creature
> > is few hits
> > away from death
> >
> > -----Messaggio originale-----
> > Da: Jaded <jaded@...>
> > A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
> > Data: mercoled� 5 maggio 1999 22.16
> > Oggetto: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> > >From: "Jaded" <jaded@...>
> > >
> > >I'm brand new to the Necro way of life (way of death?).
> > >
> > >If you give a pet a shield and it dies, does the shield disappear?
> > >
> > >(I just last night got 4th level and hopefully a semi-decent pet).
> > >
> > >Is it true that pets get a full share of experience, as if
> > they're a party
> > >member?
> > >
> > >
> > >-------------------------------------------------------------
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>Message: 14
> Date: Wed, 5 May 1999 16:06:06 -0500
> From: Juan Custer <JuanC@...>
>Subject: Re: Necro at level 16
>
>
> ITs the Rathe mountains. Basically go to Feerrott and cross the
>bone bridge and go into the Rathe Mountains. From there go straight past
>the first path fork and then hug the right wall. You'll pass this rune
>thing like in Ro except its guarded by a bunch of named beetles that suck.
>Keep going till the canyon opens up into a valley. Boom, you are there.
>The mesa is in the middle. Kodiaks, grizzlies, and preservers abound here.
>The preservers can be tough but I can take one (then go rest). Be careful
>as they tend to run around a lot and they help each other out, as do the
>kodiaks. For kodiaks I usually drag one back to a zone wall before
>commencing standard tactical procedures. For preservers I just hammer them
>spell after spell as quick as possible. The superdruids are KOS and as far
>as I can tell, can usually kill me in about three seconds depending on if
>they stop to destroy my pet first.
>
> Malark, Karana
>
> > -----Original Message-----
> > From: Richard Rios [mailto:rrio1@...]
> > Sent: Wednesday, May 05, 1999 3:42 PM
> > To: EQ_Necromancer@onelist.com
> > Subject: Re: [EQ_Necromancer] Necro at level 16
> >
> >
> > From: "Richard Rios" <rrio1@...>
> >
> > Where is this mesa place and all these creatures, i am lvl 16 and I am
> > gettin tired of fighting oasis because of all the trains from
> > sg's. I am a
> > drow necro. pls let me know, thanks.
> > -----Original Message-----
> > From: Juan Custer <JuanC@...>
> > To: 'EQ_Necromancer@onelist.com' <EQ_Necromancer@onelist.com>
> > Date: Monday, May 03, 1999 12:35 PM
> > Subject: [EQ_Necromancer] Re: Necro at level 16
> >
> >
> > >From: Juan Custer <JuanC@...>
> > >
> > >
> > > I'd say 12 to 35. At 12 you should be able to take a kodiak with
> > >some difficulty, piece of cake with two necros, and there's
> > DOZENS of them
> > >surrounding the druid's mesa. Once you start hitting 15 and 16 the
> > >preservers start conning yellow to you. Be very wary of
> > their stinging
> > >swarms and stuff. They will help each other too and they
> > are constantly
> > >running around so make sure you train one to a wall before
> > totally engaging
> > >(though chances are he's cast a spell on you already and your pet is
> > beating
> > >on him)
> > >
> > > Since I'm not past 16 I'm not sure what else is good after that. I
> > >avoid the super druid NPCs on the mesa but I don't know their level.
> > >
> > >Malark, Karana
> > >
> > >> -----Original Message-----
> > >> From: nmajsa@... [mailto:nmajsa@...]
> > >> Sent: Monday, May 03, 1999 11:09 AM
> > >> To: EQ_Necromancer@onelist.com
> > >> Subject: [EQ_Necromancer] Re: Necro at level 16
> > >>
> > >>
> > >> From: nmajsa@...
> > >>
> > >>
> > >>
> > >>
> > >> >>I just got level 16. Wih all the new spells i have i know
> > >> i can take more
> > >> than just barely blue orcs that spawn, so where can I fight?
> > >> What zone.. what
> > >> mobs etc..<<
> > >>
> > >> I personally try and fight yellow only. I adventure almost
> > >> exclusively with an
> > >> Erudin Wizard and we regularly take on reds (that we know are
> > >> not TOO high).
> > >>
> > >> I hit 16 yesterday and we went to the Southern Desert of Ro
> > >> and have been
> > >> killing dry monk skeletons (con yellow or red) and anything
> > >> else that pops up.
> > >>
> > >> One of the biggest hidden zones that Ive found is the
> > Rathe Mountains.
> > >> Excellent zone for characters 9-35.
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
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>
>Message: 15
> Date: Wed, 5 May 1999 17:48:51 -0400
> From: "James Lecouffe" <puma@...>
>Subject: Re: R: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
>
>Do you get the bone chips back when you do this as well?
>
>
>-----Original Message-----
>From: Liet <arrakis@...>
>To: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
>Date: Wednesday, May 05, 1999 5:11 PM
>Subject: [EQ_Necromancer] R: [EQ_Necromancer] R: [EQ_Necromancer] hi can
>necros...
>
>
> >From: "Liet" <arrakis@...>
> >
> >Yea pets eat up alotta fame
> >just like a warrior of the same level would
> >a good tactics is reclaim the pet's energy when the creature is few hits
> >away from death
> >
> >-----Messaggio originale-----
> >Da: Jaded <jaded@...>
> >A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
> >Data: mercoled� 5 maggio 1999 22.16
> >Oggetto: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> >>From: "Jaded" <jaded@...>
> >>
> >>I'm brand new to the Necro way of life (way of death?).
> >>
> >>If you give a pet a shield and it dies, does the shield disappear?
> >>
> >>(I just last night got 4th level and hopefully a semi-decent pet).
> >>
> >>Is it true that pets get a full share of experience, as if they're a
>party
> >>member?
> >>
> >>
> >>------------------------------------------------------------------------
> >>Want to learn more about your list users?
> >>http://www.onelist.com
> >>Now you can with our new User Survey Tool - see homepage for details
> >>------------------------------------------------------------------------
> >>This list is basically unmoderated. However abusive language will not
>be
> >tolerated
> >>
> >>
> >
> >
> >------------------------------------------------------------------------
> >Attention Star Wars fans!
> >http://www.onelist.com
> >ONElist is the best place for your Star Wars list!
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
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>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 16
> Date: Wed, 5 May 1999 18:16:44 -0500
> From: "Shadow Panther" <shdwpanther@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>
> I've never tried the two weapon thing before, although it's crossed my
>mind several times. Anybody else try this? :)
>
> I don't know about stunning them, but our skellies do get bash.
>So
>I'd imagin it's possible.
>
>~Myskyra / Tunare
>
>
> > From: "Liet" <arrakis@...>
> >
> > Never if you can give the pet a shield I bet he can stun the bastardz
> > Some pets can weild two weapons too !
> > awesome :)
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 17
> Date: Wed, 5 May 1999 15:38:48 -0800
> From: "John Conway" <jconway@...>
>Subject: Reply to a bunch of replies
>
>Actually. Pets do not get the full experi9ence as another party member.
>They
>get less. So it isn't necessarily a full chunk of experience. Also,
>concerning fighting at level 16. I am level 16 and well my pet does approx.
>20 damager per hit and bashes quite frequently and gets a kick in now and
>then. He also has double attack. It wouldn't surprise me if he can dual
>wield, I haven't tried. But I have seen skel's with dual wield around. For
>my 17th level, for my work on it I have been fighting aqua goblins and
>undertow skeletons in Dagnor's Cauldron. You have to be careful of the
>tidal
>lords, but that is about it. Also once you kill your one or two goblins you
>should go and rest way against the all. Also becareful swimming in the
>cauldron, as in don't go too deep. The Entrance to KEdge Keep is down there
>and it is guarded by 2 level 31 swordfish. I have had better success in the
>cauldron then in unrest. In unrest there are either way hard stuff, like
>carrion ghouls or there are the easy things like Tormented Dead and
>Jack-o-lanterns. Nothing that is either yellow or even. Though
>occasionally
>a ghoul will be or a dark boned skeleton. Those are usually in groups with
>red stuff which isn't necessarily cool. I plan on soloing to at least level
>20. From then on I was wondering if anyone can give me tips on how and
>where
>to solo? OR is grouping more viable? Thank you. Oh. A nice tip that I am
>sure everyone knows. Always lure with either heart flutter or engulfing
>darkness line spell. That way it goes slower and you can usually get 2
>enchantments off. ALSO, it is already slowed down. Which is very helpful.
>Wellgood luck. May pestilence and disease rot your bones, oh and have a
>nice
>day. :)
>----- Original Message -----
>From: Liet <arrakis@...>
>To: <EQ_Necromancer@onelist.com>
>Sent: Wednesday, May 05, 1999 1:03 PM
>Subject: [EQ_Necromancer] R: [EQ_Necromancer] R: [EQ_Necromancer] hi can
>necros...
>
>
> > From: "Liet" <arrakis@...>
> >
> > Yea pets eat up alotta fame
> > just like a warrior of the same level would
> > a good tactics is reclaim the pet's energy when the creature is few hits
> > away from death
> >
> > -----Messaggio originale-----
> > Da: Jaded <jaded@...>
> > A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
> > Data: mercoled� 5 maggio 1999 22.16
> > Oggetto: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> > >From: "Jaded" <jaded@...>
> > >
> > >I'm brand new to the Necro way of life (way of death?).
> > >
> > >If you give a pet a shield and it dies, does the shield disappear?
> > >
> > >(I just last night got 4th level and hopefully a semi-decent pet).
> > >
> > >Is it true that pets get a full share of experience, as if they're a
>party
> > >member?
> > >
> > >
> >
> >------------------------------------------------------------------------
> > >Want to learn more about your list users?
> > >http://www.onelist.com
> > >Now you can with our new User Survey Tool - see homepage for details
> >
> >------------------------------------------------------------------------
> > >This list is basically unmoderated. However abusive language will not
>be
> > tolerated
> > >
> > >
> >
> >
> > ------------------------------------------------------------------------
> > Attention Star Wars fans!
> > http://www.onelist.com
> > ONElist is the best place for your Star Wars list!
> > ------------------------------------------------------------------------
> > This list is basically unmoderated. However abusive language will not
>be
>tolerated
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 18
> Date: Wed, 5 May 1999 20:10:30 -0400
> From: "Dave Ellis" <everquest@...>
>Subject: Research Spells
>
>This could be a hot topic for you hardline RPers, but we'll see. I am
>interested in researching new spells. I am not interested in learning new
>languages. I find that performing an action repetitively, as is required to
>learn Old Erudian, is not my idea of time well spent. While I can
>appreciate
>the role it plays in creating a cohesive environment, I don't want to have
>to do it. I work during the day. People give me money. I play at night. I
>give people money. Sounds fair. But not when I need to perform an action
>that is not interesting or fun in pursuit of further happiness. While I am
>completely OK with the option being available and even encourage it, I
>don't
>want to be forced to spend my online time blabbering away with others when
>I
>could be out getting slain repeatedly by elf skeletons. That being said,
>here is my request: Does anybody have a listing of research combinations
>for
>the necromancer class or know where I might find such a list? I have fought
>and struggled through every other aspect of this game, and it was
>enjoyable.
>But this is where I personally draw the line. I love this game, but I only
>have so much free time. Thanks for any help you can offer.
>
>Dave
>Shaopaul, lvl 17 Necromancer, Innoruuk
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 19
> Date: 5 May 99 22:20:45 EDT
> From: Kenneth Patierno <kpatierno@...>
>Subject: Re: [Re: [EQ_Necromancer] How viable is our class past lev 30?]
>
> My favorate hunting tactic is to tell my pet to sit down
>then I go out and "tag" a mob with engulfing darkness. I start running to
>my
>pet about half way back i stop and cast heat blood then run to my pet
>give the attack command and wait. When the mob finaly gets tehr it is down
>to
>1/3 health.
> Trinnes level 16 necro
>
>
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