[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 246
Date: Thu May 6 17:49:30 BST 1999
Author: John & Heather Summers
Subject: Re: Digest Number 18


Greetings,

I am a struggling level 11 necromancer. I hunt primarily in east and west
commons and NRO and am having a terrible time getting exp. The only things
that con white or yellow that i can take are young kodiaks. The orcs and
dervish consistently frenzy on me and kill me. Lavastorm has been good but
I have problems finding a good tank reliably. Any suggestions on hunting
locales or on how to not frenzy orcs or dervish (these are the only MOBS
that do this to me). Thanks.

Grymspine
LVL 11 Necromancer
Mithanial Marr

>From: EQ_Necromancer@onelist.com
>Reply-To: EQ_Necromancer@onelist.com
>To: EQ_Necromancer@onelist.com
>Subject: [EQ_Necromancer] Digest Number 18
>Date: 6 May 1999 13:44:22 -0000
>
>
>ONElist: where real people with real interests get connected.
>http://www.onelist.com
>Join today!
>------------------------------------------------------------------------
>This list is basically unmoderated. However abusive language will not be
>tolerated
>
>
>There are 19 messages in this issue.
>
>Topics in today's digest:
>
> 1. Re: Vampiric Embrace Fixed
> From: nmajsa@...
> 2. How viable is our class past lev 30?
> From: "Murphy, Kenneth E." <MurphyK@...>
> 3. Re: How viable is our class past lev 30?
> From: "Scott J. Geertgens" <geertges@...>
> 4. Re: How viable is our class past lev 30?
> From: "Mark Muller" <markm@...>
> 5. R: [EQ_Necromancer] hi can necros...
> From: "Liet" <arrakis@...>
> 6. R: [EQ_Necromancer] Vampiric Embrace Fixed
> From: "Liet" <arrakis@...>
> 7. Re: R: [EQ_Necromancer] hi can necros...
> From: "Jaded" <jaded@...>
> 8. Re: R: [EQ_Necromancer] hi can necros...
> From: Juan Custer <JuanC@...>
> 9. Re: R: [EQ_Necromancer] hi can necros...
> From: Juan Custer <JuanC@...>
> 10. Re: R: [EQ_Necromancer] hi can necros...
> From: "Scott J. Geertgens" <geertges@...>
> 11. Re: Necro at level 16
> From: "Richard Rios" <rrio1@...>
> 12. R: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> From: "Liet" <arrakis@...>
> 13. Re: R: [EQ_Necromancer] R: [EQ_Necromancer] hi c an necros...
> From: Juan Custer <JuanC@...>
> 14. Re: Necro at level 16
> From: Juan Custer <JuanC@...>
> 15. Re: R: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> From: "James Lecouffe" <puma@...>
> 16. Re: R: [EQ_Necromancer] hi can necros...
> From: "Shadow Panther" <shdwpanther@...>
> 17. Reply to a bunch of replies
> From: "John Conway" <jconway@...>
> 18. Research Spells
> From: "Dave Ellis" <everquest@...>
> 19. Re: [Re: [EQ_Necromancer] How viable is our class past lev 30?]
> From: Kenneth Patierno <kpatierno@...>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 1
> Date: Wed, 5 May 1999 08:04:47 -0700
> From: nmajsa@...
>Subject: Re: Vampiric Embrace Fixed
>
>
>
>
>From: "Mark Muller" <markm@...>
>
> >>Is this still with the "bare handed" attack? or with weapons as well
>now?<<
>
>It works with weapons and is completely automatic. Im level 17 now and it
>hit
>for 23 or so hit points. Ive only had it hit once per fight but I have a
>level
>16 wizard with me and we tend to kill things fairly quickly. I tend to
>melee
>very little and when I do, its only to pull something off my pet for a
>moment so
>he can finish it off. I see myself using the spell very rarely as I get
>higher
>since the monsters are begining to hit rather hard and the lack of hit
>points
>and AC for the necromancer makes it tough.
>
>
>
>
>
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 2
> Date: Wed, 5 May 1999 11:22:47 -0500
> From: "Murphy, Kenneth E." <MurphyK@...>
>Subject: How viable is our class past lev 30?
>
>Hello.
>
>I am a very novice Rank 2 Necromancer and am trying to determine what the
>future holds for my decision to be one.
>
>I have recently read some web posts claiming that the Necromancer is not a
>viable class after level 30. It had the following to say about the
>Necromancer.
>
>1. The pet gets chewed up way to fast to solo at all past 30.
>2. The DOT's that in theory are awesome to stack will only result in the
>MOB
>frenzied on you and your death if you try to use those spell combinations
>in
>a group.
>3. Even if you COULD get in your DOT's the MOBS are killed so fast by the
>Wizard types that they don't take full effect.
>
>Can some Lev 30(+) necromancers give me some feedback on how they feel
>about
>this class at the upper levels? I sure hope the game isn't such that
>everyone is going to wish they were a wizard or druid at high levels. I had
>heard the Necromancer was possibly the most powerful high level class in
>the
>game and that this extra power was offset by being KOS in so much of
>Norrath? But based on many posts I have read I'm being to wonder if all the
>social penalties are worth it if the class is not even in the top half of
>power at the higher levels.
>
>Your thoughts are welcome.
>
>Eloric
>Dark Elf Necromancer (rank 2)
>Mythannial Marr
>
>... Thanks Kenneth
>
>Kenneth E. Murphy, OCP
>Research Associate - Oracle Database Administrator
>OSEDA (Office of Social & Economic Data Analysis)
>University Outreach & Extension
>University of Missouri - Columbia
>Ph: (573) 884- 8794 Fax: (573) 884-4635
>murphyk@...
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 3
> Date: Wed, 5 May 1999 10:35:22 -0600 (MDT)
> From: "Scott J. Geertgens" <geertges@...>
>Subject: Re: How viable is our class past lev 30?
>
>
>
> > I am a very novice Rank 2 Necromancer and am trying to determine what
>the
> > future holds for my decision to be one.
> >
> > I have recently read some web posts claiming that the Necromancer is not
>a
> > viable class after level 30. It had the following to say about the
> > Necromancer.
> [snip]
>
> I read the same post and got quite scared, but I don't think you saw
>one of the replies. I'm putting it here for other necros to read and
>comment on. This post makes me think necros can do fine _if_ they know how
>to use their spells (the same is true of any casting class). Enjoy :)
>
>Valdus
>
>---------------------------------------------------------------
>Posted by Mortican Soulblighter on May 04, 1999 at 23:57:06:
>
>(yuxu2.campus.vt.edu - 198.82.108.168)
>
>In Reply to: What you don't understand about DOTs.... posted by Malachi on
>May 04, 1999 at 22:54:30:
>
>First of all, you are not a necro, therefore you ahve NO idea how powerful
>the necro DoTs are. Shamans have extremely bad DoT compared to the masters
>of the DoTs, the necromansers.
>
>Let's just look at a few simple DoTs that the necros get.
>
>First, the pure damage DoTs. HB and BB falls under this catigory. They are
>rarely resisted, and have mroe than 2 vs 1 damage vs mana ratio. Yes, DoTs
>take time, as a necro we can MAKE that time, while a shaman or druid just
>kite with SoW. How to make the time you ask? Necros get Fear, a pet, and
>the Darkness line of DoTs slows target 50%, and stops them from moving
>when they ahve less than 30% life.
>
>DoT ALWAYS do the damage they do, there is NO chance of taking less damage
>after it's cast. DD IS better in terms that you do the damage in 1 sec,
>instead of minuts, however DDs can be resisted, or partially resisted.
>
>The main problem with your assumptions is that you are using your
>experience playing a Shaman, who is ranked 4th in term so DoT power, to
>compared to the Necros, who are ranked #1. The list goes Necro, druid,
>enchanter, and shamans. Yes,t he shaman DoTs get resisted a lot, but don't
>assume the same for other classes.
>
>As for the necro who started this string, here's a tip. We necros get then
>entire line of Fear spells for a reason. And Darkness is MUCH better than
>HF to use on critters, look up to see why.
>
>One more thing that the DoTs have over DD is that it DOESN'T do the damage
>up front, therefore the critter will NOT charge after you when you cast.
>BB does 405 damage, but the critter stays on pet after you cast it. Force
>Shock does 200, yet the critter charges straight at the wizard who casted
>it.
>
>DD and DoTs both have pluses and minuses, yet both are incredibly
>powerful. Learn to use it, then you will see.
>
>Mortican Soulblighter
>--------------------------------------------------------------------
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 4
> Date: Wed, 5 May 1999 11:39:48 -0500
> From: "Mark Muller" <markm@...>
>Subject: Re: How viable is our class past lev 30?
>
> > DD and DoTs both have pluses and minuses, yet both are incredibly
> > powerful. Learn to use it, then you will see.
>
>I have to agree with this strategy, I'm already seeing how it will work,
>and
>if you do in fact cause the mob to frenzy on you and ignore your pet, more
>power to ya, if you hit the baddie with a darkness spell you can easily
>walk
>backwards and stay ahead of it, while your DoT spells do their work, and
>your pet bashes him from behind, I've killed countless nro mobs using this
>technique since making level 12.
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 5
> Date: Wed, 5 May 1999 21:58:49 +0200
> From: "Liet" <arrakis@...>
>Subject: R: [EQ_Necromancer] hi can necros...
>
>Never if you can give the pet a shield I bet he can stun the bastardz
>Some pets can weild two weapons too !
>awesome :)
>
>-----Messaggio originale-----
>Da: Shadow Panther <shdwpanther@...>
>A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
>Data: mercoled� 5 maggio 1999 4.59
>Oggetto: Re: [EQ_Necromancer] hi can necros...
>
>
> >From: "Shadow Panther" <shdwpanther@...>
> >
> >They can carry and get benifits from shields, I'm not sure if they get
> >benifi from armour too.
> >
> >~Myskyra / Tunare
> >
> >----- Original Message -----
> >From: <Alien11721@...>
> >To: <EQ_Necromancer@onelist.com>
> >Sent: Tuesday, May 04, 1999 9:09 PM
> >Subject: [EQ_Necromancer] hi can necros...
> >
> >
> >> From: Alien11721@...
> >>
> >> put armor on their summons too?
> >>
> >>
>------------------------------------------------------------------------
> >> Get "in synch!"
> >> http://www.onelist.com
> >> With the ONElist Shared Calendar Feature. See homepage.
> >>
>------------------------------------------------------------------------
> >> This list is basically unmoderated. However abusive language will not
>be
> >tolerated
> >>
> >
> >
> >------------------------------------------------------------------------
> >Star Wars fans are using ONElist to share the fun.
> >http://www.onelist.com
> >Are you?
> >
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 6
> Date: Wed, 5 May 1999 22:10:01 +0200
> From: "Liet" <arrakis@...>
>Subject: R: [EQ_Necromancer] Vampiric Embrace Fixed
>
>Sure but at levels 8-12 V-embrace is good
>
>-----Messaggio originale-----
>Da: nmajsa@... <nmajsa@...>
>A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
>Data: mercoled� 5 maggio 1999 17.32
>Oggetto: Re: [EQ_Necromancer] Vampiric Embrace Fixed
>
>
> >From: nmajsa@...
> >
> >
> >
> >
> >From: "Mark Muller" <markm@...>
> >
> >>>Is this still with the "bare handed" attack? or with weapons as well
>now?<<
> >
> >It works with weapons and is completely automatic. Im level 17 now and
>it
>hit
> >for 23 or so hit points. Ive only had it hit once per fight but I have a
>level
> >16 wizard with me and we tend to kill things fairly quickly. I tend to
>melee
> >very little and when I do, its only to pull something off my pet for a
>moment so
> >he can finish it off. I see myself using the spell very rarely as I get
>higher
> >since the monsters are begining to hit rather hard and the lack of hit
>points
> >and AC for the necromancer makes it tough.
> >
> >
> >
> >
> >
> >
> >
> >
> >------------------------------------------------------------------------
> >ONElist: bringing the world together.
> >http://www.onelist.com
> >Join today!
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 7
> Date: Wed, 5 May 1999 16:15:41 -0400
> From: "Jaded" <jaded@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>I'm brand new to the Necro way of life (way of death?).
>
>If you give a pet a shield and it dies, does the shield disappear?
>
>(I just last night got 4th level and hopefully a semi-decent pet).
>
>Is it true that pets get a full share of experience, as if they're a party
>member?
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 8
> Date: Wed, 5 May 1999 15:03:25 -0500
> From: Juan Custer <JuanC@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>
> Your pets will get skills as they get stronger in levels. My level
>12 pet will bash and I think the level 16 skeletons get either kick or some
>other skills. I'm not exactly sure of the ranges, since its hard to see if
>your pet has double attack or dual wield till you try it. One thing
>however
>to keep in mind... once you get level 12 and Convoke Shadow, there's no
>real
>point to equipping your pet unless its a magic weapon. Level 12 skeleton
>pets can hit magically and can bash for magical damage too. So don't give
>them a shield or weapon unless they are magical. however a magical dagger
>is quite effective as it lowers their attack delay without lowering their
>damage.
>
>Malark, Karana
>
> > -----Original Message-----
> > From: Liet [mailto:arrakis@...]
> > Sent: Wednesday, May 05, 1999 2:59 PM
> > To: EQ_Necromancer@onelist.com
> > Subject: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> > From: "Liet" <arrakis@...>
> >
> > Never if you can give the pet a shield I bet he can stun the bastardz
> > Some pets can weild two weapons too !
> > awesome :)
> >
> > -----Messaggio originale-----
> > Da: Shadow Panther <shdwpanther@...>
> > A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
> > Data: mercoled� 5 maggio 1999 4.59
> > Oggetto: Re: [EQ_Necromancer] hi can necros...
> >
> >
> > >From: "Shadow Panther" <shdwpanther@...>
> > >
> > >They can carry and get benifits from shields, I'm not sure
> > if they get
> > >benifi from armour too.
> > >
> > >~Myskyra / Tunare
> > >
> > >----- Original Message -----
> > >From: <Alien11721@...>
> > >To: <EQ_Necromancer@onelist.com>
> > >Sent: Tuesday, May 04, 1999 9:09 PM
> > >Subject: [EQ_Necromancer] hi can necros...
> > >
> > >
> > >> From: Alien11721@...
> > >>
> > >> put armor on their summons too?
> > >>
> > >>
> > --------------------------------------------------------------
> > ----------
> > >> Get "in synch!"
> > >> http://www.onelist.com
> > >> With the ONElist Shared Calendar Feature. See homepage.
> > >>
> > --------------------------------------------------------------
> > ----------
> > >> This list is basically unmoderated. However abusive
> > language will not be
> > >tolerated
> > >>
> > >
> > >
> > >-------------------------------------------------------------
> > -----------
> > >Star Wars fans are using ONElist to share the fun.
> > >http://www.onelist.com
> > >Are you?
> > >
> > >-------------------------------------------------------------
> > -----------
> > >This list is basically unmoderated. However abusive
> > language will not be
> > tolerated
> > >
> > >
> >
> >
> > --------------------------------------------------------------
> > ----------
> > Star Wars fans are using ONElist to share the fun.
> > http://www.onelist.com
> > Are you?
> >
> > --------------------------------------------------------------
> > ----------
> > This list is basically unmoderated. However abusive language
> > will not be tolerated
> >
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 9
> Date: Wed, 5 May 1999 15:12:12 -0500
> From: Juan Custer <JuanC@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>
> Yes, anything you give your pet will be lost. This is not true in
>PvP servers however.
>
> And your 4th level pet is quite decent for a while, but you'll be
>getting pissed around level 7... REAL PISSED. 7th has got to be the
>hardest
>level there is.
>
>Malark
>
> > -----Original Message-----
> > From: Jaded [mailto:jaded@...]
> > Sent: Wednesday, May 05, 1999 3:16 PM
> > To: EQ_Necromancer@onelist.com
> > Subject: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> > From: "Jaded" <jaded@...>
> >
> > I'm brand new to the Necro way of life (way of death?).
> >
> > If you give a pet a shield and it dies, does the shield disappear?
> >
> > (I just last night got 4th level and hopefully a semi-decent pet).
> >
> > Is it true that pets get a full share of experience, as if
> > they're a party
> > member?
> >
> >
> > --------------------------------------------------------------
> > ----------
> > Want to learn more about your list users?
> > http://www.onelist.com
> > Now you can with our new User Survey Tool - see homepage for details
> > --------------------------------------------------------------
> > ----------
> > This list is basically unmoderated. However abusive language
> > will not be tolerated
> >
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 10
> Date: Wed, 5 May 1999 14:20:30 -0600 (MDT)
> From: "Scott J. Geertgens" <geertges@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>
> > If you give a pet a shield and it dies, does the shield disappear?
>
> Yep...anything you give to a pet is lost when it dies. I've heard that
>if _you_ kill the pet though, you can reclaim the items. This was true in
>beta, might not be true now.
>
> > Is it true that pets get a full share of experience, as if they're a
>party
> > member?
>
> If you are playing alone, yes, they will take a chunk of experience. If
>you are in a group, the pet will only take experience if it makes the
>killing blow. So just make sure you do a /pet back off before that point.
>
>Valdus
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 11
> Date: Wed, 5 May 1999 16:41:50 -0400
> From: "Richard Rios" <rrio1@...>
>Subject: Re: Necro at level 16
>
>Where is this mesa place and all these creatures, i am lvl 16 and I am
>gettin tired of fighting oasis because of all the trains from sg's. I am a
>drow necro. pls let me know, thanks.
>-----Original Message-----
>From: Juan Custer <JuanC@...>
>To: 'EQ_Necromancer@onelist.com' <EQ_Necromancer@onelist.com>
>Date: Monday, May 03, 1999 12:35 PM
>Subject: [EQ_Necromancer] Re: Necro at level 16
>
>
> >From: Juan Custer <JuanC@...>
> >
> >
> > I'd say 12 to 35. At 12 you should be able to take a kodiak with
> >some difficulty, piece of cake with two necros, and there's DOZENS of
>them
> >surrounding the druid's mesa. Once you start hitting 15 and 16 the
> >preservers start conning yellow to you. Be very wary of their stinging
> >swarms and stuff. They will help each other too and they are constantly
> >running around so make sure you train one to a wall before totally
>engaging
> >(though chances are he's cast a spell on you already and your pet is
>beating
> >on him)
> >
> > Since I'm not past 16 I'm not sure what else is good after that. I
> >avoid the super druid NPCs on the mesa but I don't know their level.
> >
> >Malark, Karana
> >
> >> -----Original Message-----
> >> From: nmajsa@... [mailto:nmajsa@...]
> >> Sent: Monday, May 03, 1999 11:09 AM
> >> To: EQ_Necromancer@onelist.com
> >> Subject: [EQ_Necromancer] Re: Necro at level 16
> >>
> >>
> >> From: nmajsa@...
> >>
> >>
> >>
> >>
> >> >>I just got level 16. Wih all the new spells i have i know
> >> i can take more
> >> than just barely blue orcs that spawn, so where can I fight?
> >> What zone.. what
> >> mobs etc..<<
> >>
> >> I personally try and fight yellow only. I adventure almost
> >> exclusively with an
> >> Erudin Wizard and we regularly take on reds (that we know are
> >> not TOO high).
> >>
> >> I hit 16 yesterday and we went to the Southern Desert of Ro
> >> and have been
> >> killing dry monk skeletons (con yellow or red) and anything
> >> else that pops up.
> >>
> >> One of the biggest hidden zones that Ive found is the Rathe Mountains.
> >> Excellent zone for characters 9-35.
> >>
> >>
> >>
> >>
> >>
> >>
> >> --------------------------------------------------------------
> >> ----------
> >> Share the wealth!
> >> http://www.ONElist.com
> >> Tell a friend about ONElist's 130,000 free e-mail communities!
> >> --------------------------------------------------------------
> >> ----------
> >> This list is basically unmoderated. However abusive language
> >> will not be tolerated
> >>
> >
> >------------------------------------------------------------------------
> >Did you know that we add over 1,000 new e-mail communities every day?
> >http://www.ONElist.com
> >Explore a new hobby, discover a new friend, laugh at a new joke!
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 12
> Date: Wed, 5 May 1999 23:03:48 +0200
> From: "Liet" <arrakis@...>
>Subject: R: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
>
>Yea pets eat up alotta fame
>just like a warrior of the same level would
>a good tactics is reclaim the pet's energy when the creature is few hits
>away from death
>
>-----Messaggio originale-----
>Da: Jaded <jaded@...>
>A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
>Data: mercoled� 5 maggio 1999 22.16
>Oggetto: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
>
>
> >From: "Jaded" <jaded@...>
> >
> >I'm brand new to the Necro way of life (way of death?).
> >
> >If you give a pet a shield and it dies, does the shield disappear?
> >
> >(I just last night got 4th level and hopefully a semi-decent pet).
> >
> >Is it true that pets get a full share of experience, as if they're a
>party
> >member?
> >
> >
> >------------------------------------------------------------------------
> >Want to learn more about your list users?
> >http://www.onelist.com
> >Now you can with our new User Survey Tool - see homepage for details
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 13
> Date: Wed, 5 May 1999 16:12:25 -0500
> From: Juan Custer <JuanC@...>
>Subject: Re: R: [EQ_Necromancer] R: [EQ_Necromancer] hi c an necros...
>
>
> I disagree. every second its alive is good for you. If you are
>doing it right then you should be stepping up to bat if your pet is getting
>whupped... or using healing spells on it (Mend Bones and Revive Dead in
>case
>any of you flamers decide I don't know what I'm talking about). You should
>always be ready to step in for your pet, it will last longer and you won't
>have to recast. Reclaim Energy is totally lame. I use it often to get the
>best possible pet, but it only returns like an eighth of the mana back.
>
> Also your pet regenerates fast when left alone. I would almost say
>they regenerate in a monster way (like they don't regenerate in battle
>well,
>but if you leave them alone and come back, they usually get their hits back
>real quick).
>
> You should WORK with your pet to keep it alive. Usually when your
>pet dies at a higher level the monster will be all over you and you're
>dead.
>As long as your pet is alive you can step back and cast a spell or two.
>Then you go back in, take a few hits, then step back out and LifeDrain
>again. All the while your pet is wailing away on the monster. I like some
>of the more intelligent monsters too as they target you quickly. I'll
>HeatBlood a kodiak then run for a while, pretty soon it'll develop a good
>hate for me and will ignore the skel. In the Rathe Mountains there's a lot
>of running room, so I'll cast, turn and run straight, wait a good ten
>seconds, then tell my pet to attack. Then keep running. my pet will get
>in
>several seconds for of hitting while the kody keeps chasing me down. I'll
>run backwards to keep checking but eventually the kodiak will turn back to
>the more painful threat. Then I return to piss it off more. Works
>wonders.
>
>Malark, Karana
>
> > -----Original Message-----
> > From: Liet [mailto:arrakis@...]
> > Sent: Wednesday, May 05, 1999 4:04 PM
> > To: EQ_Necromancer@onelist.com
> > Subject: [EQ_Necromancer] R: [EQ_Necromancer] R:
> > [EQ_Necromancer] hi can
> > necros...
> >
> >
> > From: "Liet" <arrakis@...>
> >
> > Yea pets eat up alotta fame
> > just like a warrior of the same level would
> > a good tactics is reclaim the pet's energy when the creature
> > is few hits
> > away from death
> >
> > -----Messaggio originale-----
> > Da: Jaded <jaded@...>
> > A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
> > Data: mercoled� 5 maggio 1999 22.16
> > Oggetto: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> > >From: "Jaded" <jaded@...>
> > >
> > >I'm brand new to the Necro way of life (way of death?).
> > >
> > >If you give a pet a shield and it dies, does the shield disappear?
> > >
> > >(I just last night got 4th level and hopefully a semi-decent pet).
> > >
> > >Is it true that pets get a full share of experience, as if
> > they're a party
> > >member?
> > >
> > >
> > >-------------------------------------------------------------
> > -----------
> > >Want to learn more about your list users?
> > >http://www.onelist.com
> > >Now you can with our new User Survey Tool - see homepage for details
> > >-------------------------------------------------------------
> > -----------
> > >This list is basically unmoderated. However abusive
> > language will not be
> > tolerated
> > >
> > >
> >
> >
> > --------------------------------------------------------------
> > ----------
> > Attention Star Wars fans!
> > http://www.onelist.com
> > ONElist is the best place for your Star Wars list!
> > --------------------------------------------------------------
> > ----------
> > This list is basically unmoderated. However abusive language
> > will not be tolerated
> >
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 14
> Date: Wed, 5 May 1999 16:06:06 -0500
> From: Juan Custer <JuanC@...>
>Subject: Re: Necro at level 16
>
>
> ITs the Rathe mountains. Basically go to Feerrott and cross the
>bone bridge and go into the Rathe Mountains. From there go straight past
>the first path fork and then hug the right wall. You'll pass this rune
>thing like in Ro except its guarded by a bunch of named beetles that suck.
>Keep going till the canyon opens up into a valley. Boom, you are there.
>The mesa is in the middle. Kodiaks, grizzlies, and preservers abound here.
>The preservers can be tough but I can take one (then go rest). Be careful
>as they tend to run around a lot and they help each other out, as do the
>kodiaks. For kodiaks I usually drag one back to a zone wall before
>commencing standard tactical procedures. For preservers I just hammer them
>spell after spell as quick as possible. The superdruids are KOS and as far
>as I can tell, can usually kill me in about three seconds depending on if
>they stop to destroy my pet first.
>
> Malark, Karana
>
> > -----Original Message-----
> > From: Richard Rios [mailto:rrio1@...]
> > Sent: Wednesday, May 05, 1999 3:42 PM
> > To: EQ_Necromancer@onelist.com
> > Subject: Re: [EQ_Necromancer] Necro at level 16
> >
> >
> > From: "Richard Rios" <rrio1@...>
> >
> > Where is this mesa place and all these creatures, i am lvl 16 and I am
> > gettin tired of fighting oasis because of all the trains from
> > sg's. I am a
> > drow necro. pls let me know, thanks.
> > -----Original Message-----
> > From: Juan Custer <JuanC@...>
> > To: 'EQ_Necromancer@onelist.com' <EQ_Necromancer@onelist.com>
> > Date: Monday, May 03, 1999 12:35 PM
> > Subject: [EQ_Necromancer] Re: Necro at level 16
> >
> >
> > >From: Juan Custer <JuanC@...>
> > >
> > >
> > > I'd say 12 to 35. At 12 you should be able to take a kodiak with
> > >some difficulty, piece of cake with two necros, and there's
> > DOZENS of them
> > >surrounding the druid's mesa. Once you start hitting 15 and 16 the
> > >preservers start conning yellow to you. Be very wary of
> > their stinging
> > >swarms and stuff. They will help each other too and they
> > are constantly
> > >running around so make sure you train one to a wall before
> > totally engaging
> > >(though chances are he's cast a spell on you already and your pet is
> > beating
> > >on him)
> > >
> > > Since I'm not past 16 I'm not sure what else is good after that. I
> > >avoid the super druid NPCs on the mesa but I don't know their level.
> > >
> > >Malark, Karana
> > >
> > >> -----Original Message-----
> > >> From: nmajsa@... [mailto:nmajsa@...]
> > >> Sent: Monday, May 03, 1999 11:09 AM
> > >> To: EQ_Necromancer@onelist.com
> > >> Subject: [EQ_Necromancer] Re: Necro at level 16
> > >>
> > >>
> > >> From: nmajsa@...
> > >>
> > >>
> > >>
> > >>
> > >> >>I just got level 16. Wih all the new spells i have i know
> > >> i can take more
> > >> than just barely blue orcs that spawn, so where can I fight?
> > >> What zone.. what
> > >> mobs etc..<<
> > >>
> > >> I personally try and fight yellow only. I adventure almost
> > >> exclusively with an
> > >> Erudin Wizard and we regularly take on reds (that we know are
> > >> not TOO high).
> > >>
> > >> I hit 16 yesterday and we went to the Southern Desert of Ro
> > >> and have been
> > >> killing dry monk skeletons (con yellow or red) and anything
> > >> else that pops up.
> > >>
> > >> One of the biggest hidden zones that Ive found is the
> > Rathe Mountains.
> > >> Excellent zone for characters 9-35.
> > >>
> > >>
> > >>
> > >>
> > >>
> > >>
> > >> --------------------------------------------------------------
> > >> ----------
> > >> Share the wealth!
> > >> http://www.ONElist.com
> > >> Tell a friend about ONElist's 130,000 free e-mail communities!
> > >> --------------------------------------------------------------
> > >> ----------
> > >> This list is basically unmoderated. However abusive language
> > >> will not be tolerated
> > >>
> > >
> > >-------------------------------------------------------------
> > -----------
> > >Did you know that we add over 1,000 new e-mail communities every day?
> > >http://www.ONElist.com
> > >Explore a new hobby, discover a new friend, laugh at a new joke!
> > >-------------------------------------------------------------
> > -----------
> > >This list is basically unmoderated. However abusive
> > language will not be
> > tolerated
> > >
> >
> >
> > --------------------------------------------------------------
> > ----------
> > Did you know that
> > http://www.ONElist.com
> > More than 3.5 million people are using ONElist?
> > --------------------------------------------------------------
> > ----------
> > This list is basically unmoderated. However abusive language
> > will not be tolerated
> >
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 15
> Date: Wed, 5 May 1999 17:48:51 -0400
> From: "James Lecouffe" <puma@...>
>Subject: Re: R: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
>
>Do you get the bone chips back when you do this as well?
>
>
>-----Original Message-----
>From: Liet <arrakis@...>
>To: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
>Date: Wednesday, May 05, 1999 5:11 PM
>Subject: [EQ_Necromancer] R: [EQ_Necromancer] R: [EQ_Necromancer] hi can
>necros...
>
>
> >From: "Liet" <arrakis@...>
> >
> >Yea pets eat up alotta fame
> >just like a warrior of the same level would
> >a good tactics is reclaim the pet's energy when the creature is few hits
> >away from death
> >
> >-----Messaggio originale-----
> >Da: Jaded <jaded@...>
> >A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
> >Data: mercoled� 5 maggio 1999 22.16
> >Oggetto: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> >>From: "Jaded" <jaded@...>
> >>
> >>I'm brand new to the Necro way of life (way of death?).
> >>
> >>If you give a pet a shield and it dies, does the shield disappear?
> >>
> >>(I just last night got 4th level and hopefully a semi-decent pet).
> >>
> >>Is it true that pets get a full share of experience, as if they're a
>party
> >>member?
> >>
> >>
> >>------------------------------------------------------------------------
> >>Want to learn more about your list users?
> >>http://www.onelist.com
> >>Now you can with our new User Survey Tool - see homepage for details
> >>------------------------------------------------------------------------
> >>This list is basically unmoderated. However abusive language will not
>be
> >tolerated
> >>
> >>
> >
> >
> >------------------------------------------------------------------------
> >Attention Star Wars fans!
> >http://www.onelist.com
> >ONElist is the best place for your Star Wars list!
> >------------------------------------------------------------------------
> >This list is basically unmoderated. However abusive language will not be
>tolerated
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 16
> Date: Wed, 5 May 1999 18:16:44 -0500
> From: "Shadow Panther" <shdwpanther@...>
>Subject: Re: R: [EQ_Necromancer] hi can necros...
>
>
> I've never tried the two weapon thing before, although it's crossed my
>mind several times. Anybody else try this? :)
>
> I don't know about stunning them, but our skellies do get bash.
>So
>I'd imagin it's possible.
>
>~Myskyra / Tunare
>
>
> > From: "Liet" <arrakis@...>
> >
> > Never if you can give the pet a shield I bet he can stun the bastardz
> > Some pets can weild two weapons too !
> > awesome :)
>
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 17
> Date: Wed, 5 May 1999 15:38:48 -0800
> From: "John Conway" <jconway@...>
>Subject: Reply to a bunch of replies
>
>Actually. Pets do not get the full experi9ence as another party member.
>They
>get less. So it isn't necessarily a full chunk of experience. Also,
>concerning fighting at level 16. I am level 16 and well my pet does approx.
>20 damager per hit and bashes quite frequently and gets a kick in now and
>then. He also has double attack. It wouldn't surprise me if he can dual
>wield, I haven't tried. But I have seen skel's with dual wield around. For
>my 17th level, for my work on it I have been fighting aqua goblins and
>undertow skeletons in Dagnor's Cauldron. You have to be careful of the
>tidal
>lords, but that is about it. Also once you kill your one or two goblins you
>should go and rest way against the all. Also becareful swimming in the
>cauldron, as in don't go too deep. The Entrance to KEdge Keep is down there
>and it is guarded by 2 level 31 swordfish. I have had better success in the
>cauldron then in unrest. In unrest there are either way hard stuff, like
>carrion ghouls or there are the easy things like Tormented Dead and
>Jack-o-lanterns. Nothing that is either yellow or even. Though
>occasionally
>a ghoul will be or a dark boned skeleton. Those are usually in groups with
>red stuff which isn't necessarily cool. I plan on soloing to at least level
>20. From then on I was wondering if anyone can give me tips on how and
>where
>to solo? OR is grouping more viable? Thank you. Oh. A nice tip that I am
>sure everyone knows. Always lure with either heart flutter or engulfing
>darkness line spell. That way it goes slower and you can usually get 2
>enchantments off. ALSO, it is already slowed down. Which is very helpful.
>Wellgood luck. May pestilence and disease rot your bones, oh and have a
>nice
>day. :)
>----- Original Message -----
>From: Liet <arrakis@...>
>To: <EQ_Necromancer@onelist.com>
>Sent: Wednesday, May 05, 1999 1:03 PM
>Subject: [EQ_Necromancer] R: [EQ_Necromancer] R: [EQ_Necromancer] hi can
>necros...
>
>
> > From: "Liet" <arrakis@...>
> >
> > Yea pets eat up alotta fame
> > just like a warrior of the same level would
> > a good tactics is reclaim the pet's energy when the creature is few hits
> > away from death
> >
> > -----Messaggio originale-----
> > Da: Jaded <jaded@...>
> > A: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
> > Data: mercoled� 5 maggio 1999 22.16
> > Oggetto: Re: [EQ_Necromancer] R: [EQ_Necromancer] hi can necros...
> >
> >
> > >From: "Jaded" <jaded@...>
> > >
> > >I'm brand new to the Necro way of life (way of death?).
> > >
> > >If you give a pet a shield and it dies, does the shield disappear?
> > >
> > >(I just last night got 4th level and hopefully a semi-decent pet).
> > >
> > >Is it true that pets get a full share of experience, as if they're a
>party
> > >member?
> > >
> > >
> >
> >------------------------------------------------------------------------
> > >Want to learn more about your list users?
> > >http://www.onelist.com
> > >Now you can with our new User Survey Tool - see homepage for details
> >
> >------------------------------------------------------------------------
> > >This list is basically unmoderated. However abusive language will not
>be
> > tolerated
> > >
> > >
> >
> >
> > ------------------------------------------------------------------------
> > Attention Star Wars fans!
> > http://www.onelist.com
> > ONElist is the best place for your Star Wars list!
> > ------------------------------------------------------------------------
> > This list is basically unmoderated. However abusive language will not
>be
>tolerated
> >
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 18
> Date: Wed, 5 May 1999 20:10:30 -0400
> From: "Dave Ellis" <everquest@...>
>Subject: Research Spells
>
>This could be a hot topic for you hardline RPers, but we'll see. I am
>interested in researching new spells. I am not interested in learning new
>languages. I find that performing an action repetitively, as is required to
>learn Old Erudian, is not my idea of time well spent. While I can
>appreciate
>the role it plays in creating a cohesive environment, I don't want to have
>to do it. I work during the day. People give me money. I play at night. I
>give people money. Sounds fair. But not when I need to perform an action
>that is not interesting or fun in pursuit of further happiness. While I am
>completely OK with the option being available and even encourage it, I
>don't
>want to be forced to spend my online time blabbering away with others when
>I
>could be out getting slain repeatedly by elf skeletons. That being said,
>here is my request: Does anybody have a listing of research combinations
>for
>the necromancer class or know where I might find such a list? I have fought
>and struggled through every other aspect of this game, and it was
>enjoyable.
>But this is where I personally draw the line. I love this game, but I only
>have so much free time. Thanks for any help you can offer.
>
>Dave
>Shaopaul, lvl 17 Necromancer, Innoruuk
>
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>
>Message: 19
> Date: 5 May 99 22:20:45 EDT
> From: Kenneth Patierno <kpatierno@...>
>Subject: Re: [Re: [EQ_Necromancer] How viable is our class past lev 30?]
>
> My favorate hunting tactic is to tell my pet to sit down
>then I go out and "tag" a mob with engulfing darkness. I start running to
>my
>pet about half way back i stop and cast heat blood then run to my pet
>give the attack command and wait. When the mob finaly gets tehr it is down
>to
>1/3 health.
> Trinnes level 16 necro
>
>
>____________________________________________________________________
>Get your own FREE, personal Netscape WebMail account today at
>http://webmail.netscape.com
>
>
>_______________________________________________________________________________
>_______________________________________________________________________________
>


_______________________________________________________________
Get Free Email and Do More On The Web. Visit http://www.msn.com