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Message ID: 2320
Date: Mon Feb 24 16:15:49 GMT 2003
Author: Stuart Thomson
Subject: RE: [EQ_Necromancer] just joined


I think what he means by turn based is that you don't physically fire the
weapon yourself you just arm it, select to attack something and the computer
does the rest. If it was a true FPS then you would be able to aim and fire
yourself.

-----Original Message-----
From: KAZ [mailto:kazvorpal@...]
Sent: 24 February 2003 15:43
To: EQ_Necromancer@yahoogroups.com
Subject: Re: [EQ_Necromancer] just joined


--- "Howler D. Wolfe" <howler@...> wrote:
> I have this interesting theory, and that is that turn based games like EQ
> and DAoC work due to the very genre of the game. They are fantasy games
and
> as such the turn based style lends itself to a very good and smooth play
> style. However, for something like AO (I was in the BETA on that as well
as
> many other games) and the new Star Wars Galaxies (SWG) the turn based
> system
> SHOULD NEVER be used. Seriously, in my opinion its just not cool to see
two
> tough guys with big blasters and kick ass rifles standing toe-to-toe at
> point blank range shooting at each other like a 18th Century soldiers
> firing
> muskets. NOT COOL. (unless of course its a MMOG based on 18th Century
> soldiers firing muskets. ;-P )

Turn based? Have you ever played ANY of these games? They're not turn
based...Civilization is turn based. These are realtime, massive media online
role playing games.

> For something like SWG you need to have some sort of first person shooter
> perspective. I think the game that is going to get this right is another

Are you on drugs? These are ALL first person shooter perspective.


> balancing issues, RvR problems and simply lack of content. Its kind of
hard

What, by the way, does RvR mean?

> Its this kind of new attitude from Sony and the efforts that they have
made
> to make EQ even better that will probably drive me to play EQ2 when its
> released. I am really looking forward to EQ2 as well as Planetside. If you
> ask me, it looks like Sony will be the numero uno MMORPG game company out
> there. And believe me, companies love nothing more than a continuous
> revenue
> stream, especially from loyal and dedicated fans.

EQ2 uses the same engine as Star Wars Galaxies, which you were just dissing.

> all felt pretty alien to me. Since I don't have Luclin, the graphics were
> obviously VERY dated. I would have liked to have tried EQ with updated
> graphics. They look pretty good from what I've seen.

Yeah, my wife has one account without Luclin, and I barely comprehend how we
played back then. You really must have the new graphics engine in order to
appreciate how far along EQ's come.

> I don't think there is a demo of DAoC, which is quite unfortunate. The
> classic DAoC sells in most stores for about $20 w/1month free access. So
> its
> not too bad to check it out. If you happen to have a friend who had it
that
> would be the most ideal situation.

Nope, their lack of foresight's probably losing them this player. I don't
have the resources nowadays to spend ANY money "just in case I like it more
than the game I enjoy playing now". Even when I was annoyed with EQ a year
ago, there were plenty of MMORPGs out there who would let me try them free.

=====
There are things in the Constitution that have been overtaken by events, by
time...Inappropriate, anachronistic, it isn't done anymore...
-- Chairman Henry Hyde, who doesn't believe the Constitution needs to be
followed or legally changed, just ignored.

AIM/Yahoo/AOL Instant Messenger: KazVorpal
ICQ#: 1912557

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