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Message ID: 2311
Date: Sat Feb 22 20:59:04 GMT 2003
Author: Howler D. Wolfe
Subject: Re: [EQ_Necromancer] just joined
----- Original Message -----
From: "Howler D. Wolfe" <howler@...>
To: <EQ_Necromancer@yahoogroups.com>
Sent: Saturday, February 22, 2003 3:55 PM
Subject: Re: [EQ_Necromancer] just joined
> Hi Marlon, Stuart and all interested in the DAoC classes,
>
> I think the main reason you dont see many Alb Armsman with Polearms is
> because they not only have to spec polearms, but also the slash(It maybe
> thrust) skill...so in order to get the really cool Polearm to do any
damage
> you have to spec two skills. However, the side effect of that is that now
> you can also use your sword and produce decent damage with it.
>
> In order to be able to use polearm and be able to switch to sword and
board
> you need to spec four skills, which spreads can spread you somewhat thin.
>
> Slash
> Polearm
> Shield
> Parry(and if you use the polearm chances are you'll want parry)
>
> Eventhough you get LEVEL x 2.0 skill points per level after level 5, it
can
> still spread you a little thin in some areas. Personally, I would suggest
> picking a style, sticking with it and then pump the extra points in the
> other areas.
>
> For those that are not familiar with specialising or spec'ing in a skill,
> what it does is this..
>
> After putting raising a spec skill to a certain level you are given styles
> (and in the case of magic users...spells), in addition to getting combat
> styles (they do lots of need things like taunt, detaunt, bleed which is
> kinda like a small dot, etc, etc) increasing a spec skill such as blades
> will increase the minimum damage that you will do, in addition it also
> decreases damage variance on spells. So increasing a spec line is a good
> thing. As you might imagine there is a LOT more to this and somethings
are
> different for different classes in different realms. An example would be
> the assassin classes. (They are more assassin then thief, since we can't
> really steal ;-) ) You may increase your pierce skill, which increases
the
> minimum damage you can do, but you would also increase your critical
strike
> skill which would increase the MAX damage you can do. There are a TON of
> things you can do with your character in this game. While not everything
is
> totally balanced and its far from perfect, I feel that its the best system
> that I've played to date.
>
> Just my two coppers.
>
> Oskar
>
> ----- Original Message -----
> From: "Marlon Clark" <marlonclark@...>
> To: <EQ_Necromancer@yahoogroups.com>
> Sent: Saturday, February 22, 2003 1:55 PM
> Subject: Re: [EQ_Necromancer] just joined
>
>
> > Hi,
> >
> > I used to play a DE necro to 20 in EQ. Gave it up very long ago,
> > like maybe a year before Luclin came out. I'd never go back.
> > Corpse runs? Three day camps to complete a quest? Not for me.
> >
> > I'd like to 2nd what Howler said about the tanks in DAoC.
> > They are not the primary damage dealers. They are meant to
> > absorb, block, parry damage. They also get a skill called
> > "protect", which acts as a detaunt on the person they place it
> > on. This keeps the Mobs smacking the guy in plate armor, and
> > not the caster or cleric in cloth or chain.
> >
> > Armsman in Albion do get a polearm ability which does tremendous
> > damage, but I don't see very many players going that route
> > currently. Polearms are slow, and you give up shields to do this.
> >
> > The thief type classes in DAoC are extremely fun to play. The
> > Infiltrator class in Albion can do quite a bit of damage. In fact
> > so much so, the clerics can have a full time job keeping them
> > alive. I have a 45th level Armsman, and my friend plays a 49th
> > level Inf, so I've seen this personally. I can also put Guard on the
> > Inf, and block shots on him. This has saved his butt several times.
> > Some Infs do spec in Dual Wield, they get several nice styles from
> > the skill.
> >
> > I haven't had much fun in RvR, so I'm waiting for 50th to really
> > give it a good try.
> >
> > Another good site is www.classesofcamelot.com
> >
> > Keltan
> > 45th armsman, Iseult.
> >
> >
> >
> >
> > ----- Original Message -----
> > From: "Howler D. Wolfe" <howler@...>
> > To: <EQ_Necromancer@yahoogroups.com>
> > Sent: Friday, February 21, 2003 5:06 PM
> > Subject: Re: [EQ_Necromancer] just joined
> >
> >
> > > Hi Stuart,
> > >
> > > >
> > > One VERY important thing to know about warriors and tanks in DAoC.
They
> > are
> > > not meant to be MEGA damage dealers, they are meant to
> absorb/block/parry
> > > damage. There are other classes that are REALLY good at laying the
> smack
> > > down, but at the cost of giving up some defensive capability.
> Beserkers,
> > > Mercenaries and Blademasters are REALLY good at smacking the living
tar
> > out
> > > of something, but they also will take more damage by default. These
> > classes
> > > are also known as dual wielding classes. While other classes like the
> > > Nightshade, Infiltrator, Shadowblade, Ranger and Scout get a form of
> dual
> > > wield, they typically do not spec in it. The exception being the
> > Shadowblade
> > > (I LOVE this class after my bard) Instead of getting dual wield,
> > > Shadowblades get a skill called leftaxe or LA for short. Dual Wield
> > (Albion)
> > > and Celtic Dual (Hibernia) work differently than LA. Dual wield has a
> > > chance to trigger, when it does trigger and it does hit, it hits for
max
> > > damage. With LA, it swings EVERYTIME, when it hits it does a
percentage
> of
> > > the max damage. So while you swing all the time when you hit its
partial
> > > damage...which is still VERY good. Its usually only a few points off
of
> > my
> > > main weapon damage, because I keep it pretty high. Midgard is the
only
> > > realm that gets LA. Shadowblades, and Beserkers get LA.
> > >
> > > So as you can see it depends on how you wish to play. There are other
> > tank
> > > classes that you should also look at. I really like the Midgard
Thane.
> > The
> > > thane gets a nice AOE DD spell that smacks big ole hammers on thy
> enemies,
> > > as well as a point blank AOE instant on a 20 second timer, a single DD
> > > instant on a 20second timer, a castable DD and a STR/CON buff. The
> > weakside
> > > is they are a bit light on the HP, but are a TON of fun to play.
> > >
> > > You may also want to checkout a Champion in Hibernia. I have a
Lurikeen
> > > large weapon champ and he is soooooo cool. He is similar to the thane
> yet
> > > different. Instead of DD he gets some nasty debuffs and a nasty DD
> > instant.
> > >
> > > Basically what you may want to do is to go to
http://daoc.catacombs.com
> > and
> > > checkout the spell lists and style lists for the classes you wish to
> > > checkout. They also have some decent class discussion forums there. I
> read
> > > them quite often.
> > >
> > > I know this is a bit of a long winded E-mail, but there is a lot to
know
> > > about the various classes. I've personally found something to like in
> > every
> > > class as well as something not to like.
> > >
> > > If you would like to know more about a certain class and specing
please
> > let
> > > me know.
> > >
> > > Thanks
> > > Oskar
> > >
> > >
> > >
> > > ----- Original Message -----
> > > From: "Stuart Thomson" <Stuart@...>
> > > To: <EQ_Necromancer@yahoogroups.com>
> > > Sent: Thursday, February 20, 2003 4:52 AM
> > > Subject: RE: [EQ_Necromancer] just joined
> > >
> > >
> > > > Howler,
> > > >
> > > > I ordered it yesterday with the expansion and should get it Friday
:)
> > > >
> > > > Just one question, Whats the best warrior type class to play?
> > > >
> > > > -----Original Message-----
> > > > From: Howler D. Wolfe [mailto:howler@...]
> > > > Sent: 19 February 2003 23:06
> > > > To: EQ_Necromancer@yahoogroups.com
> > > > Subject: Re: [EQ_Necromancer] just joined
> > > >
> > > >
> > > > Stuart,
> > > >
> > > > I play DAoC. I quit EQ well over a year ago. Personally, I REALLY
> like
> > > it.
> > > > I will be honest and say that I'm not really fond of the dungeons
that
> > > > originally came with DAoC. They were weak at best. However, the new
> > > dungeons
> > > > in the expansion are much better and much more EQ like. I always
felt
> > that
> > > > EQ's dungeons were fairly well designed and they only got better
with
> > the
> > > > expansions.
> > > >
> > > > With that said, the main attraction for me is the Realm vs. Realm
> > combat.
> > > > Taking keeps and jacking relics is a total blast! I have noticed
that
> > my
> > > > friends that have tried DAoC have started on what we call the
"Co-op"
> > > > server. Basically, these are like EQ style servers and are PvE
> > > only...pretty
> > > > boring if you ask me. Give a regular server a chance and I think
you
> > will
> > > > like the way RvR is done. You won't have someone in your home town
> gank
> > > you
> > > > or people from other realms raiding newbie areas. Its just not setup
> > that
> > > > way. If you play on a PvP server its a different story.
> > > >
> > > > RvR in my book is just awesome.
> > > >
> > > > If you have any questions please feel free to ask. I will be glad to
> > help
> > > > you out as much as I can. DAoC isnt perfect by any stretch, but it
> > really
> > > > suits me and my play style.
> > > >
> > > > -Oskar
> > > > 44th Level Hibernian Bard Extrordinare
> > > > Gathering of Ancients
> > > > Palomides
> > > >
> > > > ----- Original Message -----
> > > > From: "Stuart Thomson" <Stuart@...>
> > > > To: <EQ_Necromancer@yahoogroups.com>
> > > > Sent: Wednesday, February 19, 2003 5:13 AM
> > > > Subject: RE: [EQ_Necromancer] just joined
> > > >
> > > >
> > > > > Anyone know if Dark age of Camelot is any good? Im looking for
> > something
> > > > > else to play other than EQ. Tried asherons call 2 but got bored
very
> > > > quickly
> > > > >
> > > > > -----Original Message-----
> > > > > From: CivilWarez@... [mailto:CivilWarez@...]
> > > > > Sent: 19 February 2003 10:07
> > > > > To: EQ_Necromancer@yahoogroups.com
> > > > > Subject: Re: [EQ_Necromancer] just joined
> > > > >
> > > > >
> > > > > I stopped playing my necro at 30 a long time ago. Since then I
have
> > > > leveled
> > > > > up a Druid to 53 but wishing I had a high level group character, I
> am
> > > > > working on one now a low level enchanter that may not even make it
> to
> > 20
> > > > but
> > > > > who knows
> > > > >
> > > > > BTW, I am also looking forward to Star Wars Galaxies, looks like
> alot
> > of
> > > > > fun.
> > > > >
> > > > > This list is basically unmoderated. However abusive language will
> not
> > > be
> > > > > tolerated
> > > > >
> > > > > Your use of Yahoo! Groups is subject to
> > > http://docs.yahoo.com/info/terms/
> > > > >
> > > > >
> > > > > This list is basically unmoderated. However abusive language will
> not
> > > be
> > > > tolerated
> > > > >
> > > > > Your use of Yahoo! Groups is subject to
> > > http://docs.yahoo.com/info/terms/
> > > > >
> > > > >
> > > > >
> > > > >
> > > >
> > > >
> > > > This list is basically unmoderated. However abusive language will
not
> > be
> > > > tolerated
> > > >
> > > > Your use of Yahoo! Groups is subject to
> > http://docs.yahoo.com/info/terms/
> > > >
> > > >
> > > > This list is basically unmoderated. However abusive language will
not
> > be
> > > tolerated
> > > >
> > > > Your use of Yahoo! Groups is subject to
> > http://docs.yahoo.com/info/terms/
> > > >
> > > >
> > > >
> > > >
> > >
> > >
> > > This list is basically unmoderated. However abusive language will not
> be
> > tolerated
> > >
> > > Your use of Yahoo! Groups is subject to
> http://docs.yahoo.com/info/terms/
> > >
> > >
> >
> >
> > This list is basically unmoderated. However abusive language will not
be
> tolerated
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
> >
> >
>
>
> This list is basically unmoderated. However abusive language will not be
tolerated
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
>