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Message ID: 2305
Date: Sat Feb 22 00:15:49 GMT 2003
Author: Howler D. Wolfe
Subject: Re: [EQ_Necromancer] EQ Has Improved Since You Left...
----- Original Message -----
From: <kazvorpal@...>
To: <EQ_Necromancer@yahoogroups.com>
Sent: Friday, February 21, 2003 2:15 PM
Subject: [EQ_Necromancer] EQ Has Improved Since You Left...
> --- In EQ_Necromancer@yahoogroups.com, "Howler D. Wolfe"
> <howler@b...> wrote:
> > Stuart,
> >
> > I play DAoC. I quit EQ well over a year ago. Personally, I REALLY
>
> You should log into EQ and see how much it's changed in the last
> year.
>
> The interface has gone from one of the worst in online gaming to one
> of the best. Windows can be transparent, you can move them and
> configure them easily, you can have multiple chat windows and
> configure them to each serve specific purposes. Pets no longer take
> experience, even if they do the kill alone. You can quickly and
> easily get around if you have Planes of Power, as there are Plane of
> Knowledge teleport books in every semi-civilized zone. There are
> soulbinders, so no hunting for someone to bind you in a new zone.
> Raids can now share experience cross-groups. Actually, the number of
> changes is so huge that I can't even begin to think of everything.
>
> Oh, and I think the hot spell of the day is only a year old or
> so...it's called Kodiak's Endless Intellect, or KEI, and it gives
> you sixteen mana per tick plus like 30 INT and WIS. A lower-level
> character cannot run out of mana, a mid level character never faces
> downtime at all if he's careful, even soloing, and an uber character
> has his downtime cut to a fraction, or none if in an effective group.
>
> I dunno if KEI was around more than a year ago, but nowadays there
> is /always/ someone casting it for donations in Nexus, so it's at
> least gone from nearly unknown to something anyone can get with a
> little effort...and it lasts over two hours.
>
> What's more, with the all-download expansion (Legacy of Ykesha)
> coming out in a few weeks, you can be a Frogluk, you have SIXTEEN
> slots in the bank, there is an automatic (and a manual) mapping
> system, you can dye armor SLOTS so that any armor put in it will be
> the color you like to wear. There is a new item slot called Charms,
> and a charm is a special kind of magic item which changes according
> to circumstances, like growing more powerful for each of a certain
> kind of armor you wear (like gaining HP for each piece of plate you
> equip), or other things like growing more powerful the more PP you
> are carrying.
>
> Lee's see...you were around for Luclin, which probably is what drove
> you away, but they fixed every single bug from back then. Zoning is
> faster, and messages are never lost during zone, they queue up and
> you see them after you get through.
>
> They've put out two stable, very useful expansions in just four
> months, too.
>
> In effect, once Verant ceased to exist and it became officially
> Sony, it seems they got ten times the development quality and funds,
> and it's gone from an annoying game to being as good as anything out
> there.
>
> But for the coming expansion, the Frogluks have taken over my
> original home town of Grobb, now known as Gukta, and the Trolls have
> been relegated to hanging out in the foreign quarter of Neriak until
> the new Troll city is built with the new expansion. That one thing
> really annoys me.
>
>
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tolerated
>
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>
>
>
>