[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 2270
Date: Wed May 9 19:13:53 BST 2001
Author: Lomack
Subject: Re: Should pets be given weapons above level 20?
>I would also like to point out that starting at lvl 39 pets will
>automatically dual weild so you don't have to give them weapons for
>this. Basically, giving your pets weapons after 39 is wasting cash
>and weight. However, there are certain circumstances where a weapon
>is very beneficial. Procing weapons can add a bit to the damage your
>pet produces. My favorite is the vellium weapons dropped by giants,
>dwarves and such in velious. Since delay doesn't matter and after
>about lvl 16 dmg is irrelevant you equip your pet for effect on the
>proc. If you are hunting in nejena or the hole get a couple of
>swords from your friendly mage as the ward summoned proc is a nice
>little bit of additional damage (about 41pts).
>
>The thing is, at least for necro's, your pet is very effective
>without a weapon. So why waste the time, energy and cash on getting
>it weapons?
>
>From levels 1 through 12 it's a good thing to get the biggest meanest
>2 hander you can loot. This can dramatically increase your pets
>damage output. At 16 you really need the high end 2handers like fine
>steel to even get a marginal improvement in damage.
>
>/pet attack <G>
>
>Maldain Demorte
>Level 55 Necromancer