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Message ID: 2081
Date: Wed May 3 02:30:27 BST 2000
Author: ashcroftjt@aol.com
Subject: Re: [EQ_Necromancer] Dungeon Fighting


Well its not so much as you dont use pets. It is more a matter of
controling pets.
When you going into a dungoen your pet follows you but is behind you ... now
at this point you are changing direction and moving ...pet lags behind and
sometimes goes a different route ...bringing lots of dugoen friends to you.

necro tip - 1. dont make a pet walking around unless you are moving really
really slow
2. make a hot key that says /pet back off and /pet get lost
if your DE don't forget you can use HIDE but ot always reliable

Now once you are in your "spot" feel free to make a pet but if a mob
starts to run .... your pets follows and ......brings lots of dungeon
friends.

necro tip - 1. make a hot key that says /pet back off and /pet get lost

Its all about controling pet

Zakrell
Tunare 51

<<
I have some questions about adventuring in a
dungeon. I have been told not to bring a pet
into a dungeon because it was dangerous. I
assume this is because the pet will chase
foes running away and cause trains. Is this
true?

Also, if I can't bring a pet, how do I fight
in the dungeon? Are my soloing days over and
I have to join a group? >>