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Message ID: 1691
Date: Wed Dec 29 19:18:57 GMT 1999
Author: Dave Karpman
Subject: RE: Bard in Nektulos
>From: Mark Rafn <dagon@...>Dave Karpman davek@...
>
>On Wed, 29 Dec 1999, Sh'evil D'Lloth - EA wrote:
>
> > http://eq.castersrealm.com/
>
>Specifically,
>http://eq.castersrealm.com/viewarticle.asp?Article=571
>http://eq.castersrealm.com/viewarticle.asp?Article=566
>
> > Quote from Gordon or Brad, "You get 100xp from a mob,
> > it's up to you to enhance your exp."
>
>I love these guys. Anything they can do to obfuscate a topic and retain
>the "mystery of the game" they'll gladly undertake. How does one
>"enhance" 100xp? Does the 1% number they've given for pet xp in a group
>mean 1% of each fight or 2% of the time the pet will do enough damage to
>take half? Does it matter if my pet is 3 levels lower than me?
>
> > (Shevil: Pet takes much more exp when soloing 'Unless'
> > the caster gets the killing blow when solo.)
>
>This is clearly not correct. The killing blow is irrelevant.
>http://x34.deja.com/getdoc.xp?AN=554690996 for actual in-game tests that
>show this.
>
>[snip Gordon's example of warriors splitting damage and reducing downtime]
>
>Yup. It's definitely clear that you should be in a larger group if it
>will speed up your hunting or if you'll take bigger foes. Grouping is good
>for xp. That's not news.
>
> > 1:
> > Pet attacks Travis.
> > I use very few spells to kill Travis.
> > He does not cause any or much damage to me.
> > Killing blow by me or pet.
> > Equals: Little to no exp registered.
> > 2:
> > Pet attacks Travis.
> > I use many spells to kill Travis.
> > He causes 50% or more damage to me.
> > Killing blow by the pet.
> > Equals: Ok exp 1/16th to 1/8th of a bub.
> > 3:
> > Pet attacks Travis
> > I use many spells to kill Travis.
> > He causes 50% or more damage to me.
> > Killing blow by me.
> > Equals: 1/4th to 1/3 a bub of EXP.
>
>Interesting. The difference between 1 and 2 can be explained by whether
>your pet does over half the damage. The difference between 2 and 3 is
>either the killing blow or the damage taken (or something we haven't
>considered yet).
>
>I'm definitely going to have to do some experiments and see if I can
>confirm or disprove the "taking damage increases exp" theory. Others,
>please do the same.
>
>Thanks for posting your experiences. I hope eventually we'll actually
>know how the XP system works.
>--
>Mark Rafn dagon@... <http://www.dagon.net/> !G
>
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