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Message ID: 1551
Date: Wed Dec 1 19:09:55 GMT 1999
Author: Dark
Subject: Re: Screaming Terror gets an overhaul!


No just to stop people from using it to much it's quite a powerful spell.

Naeeldar Dark Elf Necromancer of the 50th Level

-----Original Message-----
From: Jon Fiedler <fiedler@...>
To: EQ_Necromancer@onelist.com <EQ_Necromancer@onelist.com>
Date: Wednesday, December 01, 1999 12:25 PM
Subject: RE: [EQ_Necromancer] Screaming Terror gets an overhaul!


>From: "Jon Fiedler" <fiedler@...>
>
>All I can say is... WOW... if this actually works and isn't resisted by
>greens 50% of the time this is one sweet change. Actually have something
>really useful to contribute to a group. Unfortunately I am going away on
>vacation tomorrow morning so I won't have much time to play with it until
>next week =(
>
>Also from patch msg:
>
>Pact of Shadow (Necromancer) now has a 12 second recast time
>
>Guess this is to stop people from casting it on multiple people and only
>taking the damage once?? I don't know.. don't have the spell yet... soon..
>but not yet =)
>
>Azerin D'Tsalaroth
>
>-----Original Message-----
>From: "Mark Muller" <markm@...>
>
>>From the patch message!
>
>Screaming Terror (Necromancer) has changed. It is no longer a "Run Away"
>Fear spell - instead the targeted creature will cower in terror until it
>takes damage (similar to the Enchanter's Mesmerize spell). The Environment
>limit (Dungeons only) has been removed.
>
>This rocks!!
>
>>This list is basically unmoderated. However abusive language will not be
tolerated
>