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Message ID: 1089
Date: Thu Jul 29 15:18:19 BST 1999
Author: Mark Muller
Subject: Re: terrible terrible bug with pets :( (DOT bug not pet?)


> > Well, unless the DoT bug has gotten worse I would not think that was the
> > culprit. In my experience (which I admit isn't as great as many
others)
> and
> > what I have heard from many others the DoT bug only occurs while
grouped.
> > In addition, he said after the battle he could no longer control his
pet...
> > it had been depetified so I think this is a new problem (or at least
one I
> > have never heard mentioned befor
>
> well... it seems to happen more when the DOT has not been on the target
for
> very long (which is more likely to happen in a group...) but he cast the
> spells on his target late... so the DOT's were still relatively new...

I can safely say it wasn't the DOT bug..I've *never* experienced that bug
while not grouped, and when I did experience it in the group, it was always
in a group with a 2nd necromancer (I think that the mob would die in one
tick from 2 different dot's from 2 different casters, thus not knowing who
to credit with the kill, so it just plain disappears) I did hit the guy
late with the DOT's but he was practically at full health. Also, screaming
terror was fixed to not work properly outdoors...which Qeynos Hills
definitely is. Yet another bug :) mobs can use it outside but we can't?
C'mon! The combination of xp/corpse loss on both the enchanter by the lake
and Undying Varsoon, I'm 90% sure that this bug is caused by pets becoming
mobs for all intents and purposes. Whatever it is, I really hope they fix
it soon, because I'm not leaving Qeynos Hills until I have that stone.
Though killing guards, poachers, rangers and druids is great xp, I'd like to
move on to something with a bit better loot than bronze weapons ;)