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Message ID: 786
Date: Thu Oct 7 21:12:40 BST 1999
Author: John Carney
Subject: RE: [Digest Number 83]


>From: Dave Gaines <dave@...>

Ok, how about:

>1. Wizard 2. Wizard 3. Wizard 4. Wizard 5. Wizard 6. Wizard

>I'm 30th, and there is not much that lives through 6 of the big
wizard spells. This group with die horribly to the wrong target,
but around 35th level this group would walk through giants (i think).

>If this group can coordinate, nothing moves, its standing at full, then its
dead.

Its an interesting question to be sure... if this kinda of group could walk
through the game, I would think the game needs an adjustment or two. I
suspect though, that this kind of group would have zero staying power. They
could kill one or two things, and they're out of business.

Stonedorn
Cunnan's Brewing Co.
Xegony