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Message ID: 777
Date: Thu Oct 7 17:11:32 BST 1999
Author: Lombard.Mikhael
Subject: RE: [Digest Number 83]


What level do people suggest camping for JBOOTS, we have decided we are
gonna try. We have a party of 6 at 24+. Any suggestions also while I'm at
it.

-----Original Message-----
From: Scott Hueseman [mailto:shueseman@...]
Sent: Thursday, October 07, 1999 6:31 AM
To: EQ-Monks@onelist.com
Subject: Re: [[EQ-Monks] Digest Number 83]


From: "Scott Hueseman" <shueseman@...>

At Level 19, the lowest thing I saw there (some of the familiars) were white

to me. This suggests that a group of high teens could fight there, but
level 20 is usually advised so you can handle more targets.

Dornn, Level 24 Silent Fist, Brell Serilis


>From: Dave Gaines <dave@...>
>Reply-To: EQ-Monks@onelist.com
>To: EQ-Monks@onelist.com
>Subject: Re: [[EQ-Monks] Digest Number 83]
>Date: Wed, 6 Oct 1999 15:10:29 -0400 (EDT)
>
> >
> > 1 - Monk
> > 2 - Monk / Ranger / Paladin
> > 3 - Enchanter
> > 4 - Druid / Shaman
> > 5 - Cleric
> > 6 - Wizard / Magician
> >
>Change 2 to Monk / Warrior. In a group as diversified
>
>as this, the spells they have are almost useless, and a warrior
>should be able to taunt the monsters better.
>
>Add a bard, replaces 5. In a group of 5 or 6
>a bard is a far better healer than a cleric, and if needed in
>a pinch, the druid/shaman can do the quick healing.
>
>What is the min level for a group in Mistmoore?
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