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Message ID: 482
Date: Tue Sep 7 23:04:48 BST 1999
Author: Mike Lehr
Subject: Re: Suggested monk improvements


>
> I for one like the current damage we do. I don't think we should be
> out-damaging a warrior swinging a big 2h weapon or dual wielding, and I
> don't want to. They have the ac and the hp to protect them from those 50+
> damage blows that would chew us up in very little time.
Wrong, at higher levels, (40-50) monks have the same AC, and the extra
dodge,block skill things. Don't you remember that silly weight restriction
thing? it gets more and more effective each level, and slowly your AC
creeps behind that of a warrior. Monks are a very nimble tank, and they
pack a hell of a punch (excuse the pun). We definately outdamage any silly
warrior whom decides to use a 2h, but the dual wielders that get heavy procs
and awesome delay.. well they own us..


The rest of your article basically reinstates yoru beliefs.. Monks very much
so are tanks, more so then rogues, rangers, bards. Monks were made at first
to be the "ultimate melee machien" it's in our description! But with the
Thulian Claws (at mid lvls) and those hard weps to get like Painbringer and
such, a monks built in ability to hit fast and hard is thwarted.. since a
warrior will outhit you (round wise) and in the long run out dmg you.

Monks in no stretch of the imagination shoudl get mor HP, but we should get
a taunt since all other so called tanks, and real tanks get them. Or
atleast let us use mend on our buddies... i hate seeing people die, when we
have so much at our disposal to save ourselves (mend, FD)


wow a rant, sorry; i am a little mad and wound up today : )
Broy