Well, I've got a monk at 26th level and I think that if I had to do it all
over again I'd dump all the points into agility. I'd just rather not get
hit than hit a bit harder.
As for how I distributed my stats at the beginning, I put 5 into DEX, 5
into AGILITY, and (please don't laugh too hard, I didn't know any better)
10 into INT. Strangest part is that putting those 10 points into INT has
come in kinda handy for Dragon Punch, from what I hear about how hard it is
to raise it's going up really fast. I'm mabye 3/4ths of a bubble into 26
and I've got Dragon up to 71. And I guess it also comes in handy for
Brewing, hehe.
Dorath Quickfist
Tarew Marr
-----Original Message-----
From: Jay Watamaniuk
Sent: Wednesday, June 09, 1999 4:29 PM
To:
EQ-Monks@onelist.com
Subject: [EQ-Monks] Beginner questions
From: Jay Watamaniuk <
wertou@...>
I played a Monk up to level 8 and am now thinking that I messed up pretty
bad on wasting experience on combat stuff when you really shouldn't bother.
I have now decided to start a new Monk at Freeport (because, holy cow, is
it
long and tedious to look for beasts around Karana. My questions:
1. What is final word on starting Str and Agil? How much in each? If you
higher up guys could go back and re-do it what would you pick?
2. Is there any trade skill that I should concentrate on that would be a
big
benifit to my guy for money etc?
Any advice or other tips would be appreciated - I definately do not want to
run another up levels again.
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