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Message ID: 433
Date: Thu Sep 2 03:45:58 BST 1999
Author: Carlos Aldente'
Subject: Re: Crit hits


what i would like to see is the punch to be the fastest attack in the game
with the exception of any weapon that is faster by its nature i.e. sword of
speed or somthing (dont know if there are such weapons but that is beside
the point). I would want this even if it meant dropping our damage per
strike. it just makes more sence. how can someone swing a sword faster
than a monk punches. its plain crazy

Quaan 18 Q


>From: "Jason Burkhardt" <jburkhar@...>
>Reply-To: EQ-Monks@onelist.com
>To: <EQ-Monks@onelist.com>
>Subject: Re: [EQ-Monks] Crit hits
>Date: Wed, 1 Sep 1999 21:12:31 -0400
>
>From: "Jason Burkhardt" <jburkhar@...>
>
>Delay on fists is 36.
>
>
>----- Original Message -----
>From: Imari J. A. Dellimore <ijad@...>
>To: <EQ-Monks@onelist.com>
>Sent: Wednesday, September 01, 1999 5:52 PM
>Subject: Re: [EQ-Monks] Crit hits
>
>
> > From: "Imari J. A. Dellimore" <ijad@...>
> >
> > what is the delay on our punches anyway?
> > is it effectively 20?
> >
> > ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
>~
> > I.J.A. Dellimore Degrees: EE & PHYSICS
> > Email:ijad@... Duke '98.
> >
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