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Message ID: 393
Date: Sat Aug 28 14:20:04 BST 1999
Author: Mike Lehr
Subject: Re: Re: Monk Loot and Modifications


----- Original Message -----
From: RaceFace <bean@...>
To: <EQ-Monks@onelist.com>
Sent: Saturday, August 28, 1999 12:34 AM
Subject: Re: [EQ-Monks] Re: Monk Loot and Modifications


> From: "RaceFace" <bean@...>
>
> >Hello Fellow Monks,
> >It is me again. This bit just gave me an idea. How about Monk
> >specialization? something like pick a new skill such as "Fists like
> >Stone", or "Bending Reed", which might seriously add to dodging. So fists
> >of stone would dish out harder hits when the skill increases and bending
> >reed might seriously cut on the damage and add to the swiftness and
agility
> >of Monks. But make it a choose one or the other type of special skill.
> >Perhaps give us three or four skills to choose from. How about that? :o)
> >Quan of Tribunal
>
> That actually sounds like a good idea. But at what level would these be
> available? 20?
20 is a bit early, it should be the same time casters get their
specialization, or maybe the same level we get flying kick. I think the
earliest it should be is about 25, but still who am I, a player, who makes
the changes, Verant : ()



> Perhaps have one for swifter punching too? Fists of the Wind? Decreases
> your delay by 1 every level? (up to a minimum of 15, or something?