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Message ID: 1543
Date: Fri Apr 28 15:42:24 BST 2000
Author: ug@unixgeek.com
Subject: RE: [EQ-Monks] swimming skill?


Lombard.Mikhael writes:

> That is just the way skills work. It benefits you either way. Trying
> making a human and get your whopping skill of 20 at 4th and try to
> get away from something. Ain't gonna happen.

I didn't say it would happen. Nice job on neatly missing the point
completely though.

If what he says below is true, then I shouldn't have even been able to
raise it from 100 to 120 until I got to lvl 20, which clearly isn't
the case.

I'll have to get to lvl 5 to confirm this, but if I get to 5, and my
skill can go to 125, then it looks like it's lvl capped to 100 + (lvl
* 5), which was my initial question. I thought swimming WASN'T lvl
capped, but it looks (at first glance) that it is.


> > No, nothing is wrong. The cap for human monk swimming is as you
> > have stated. Lizards are better swimmers innately and begin with
> > swimming mastery. The first poster is using some software package
> > (ShowEQ or something similar) to display a numeric value for his
> > skill. In answer to the first poster's question, you will not be
> > able to improve your skill beyond 120 until you reach a level that
> > allows you to progress beyond that skill (level 24 in this case).
> >
>
> Then why did it allow me to get to 120 at lvl 4? I mean, why go from
> 100 to 120, stop for 20 lvls, then start up again?
>
> That makes no sense at all.
>
> (I'm not using ShowEQ, BTW; I looked at my log file to see where it
> started and ended.)


--
Frugguk, Frivyn, Fromiss: Xegony