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Message ID: 1000
Date: Mon Dec 6 15:07:48 GMT 1999
Author: sweather@xxxxxxx.xxx
Subject: RE: Telepathy


Mobs already beat us physically. At least give us the edge
"telepathically".

Varlena
-Rodcet Nife

-----Original Message-----
From: Tim Perkins [mailto:tperkins@...]
Sent: Monday, December 06, 1999 12:02 PM
To: EQ-Monks@onelist.com
Subject: Re: [EQ-Monks] Telepathy


From: "Tim Perkins" <tperkins@...>

Shando,

Fairness? hmmm I heard of that concept somewhere before. Not that you will
ever see somthing like that in a MMORGP. Tell, shout, groupsay and guildsay
are forms of communication that are integral part of a game such as this.
This is a social game and if you couldn't communicate with friends and
guildmates etc by these meanspeople just wouldn't play. If you take out the
social interaction you dont have a customer base if they dont have a
customer base you dont have a game.


Fairness and Reality are not somthing that belong in a fantasy setting IMO

Kizmet Bayashi
Monk of the 46th .....
E-marr
Da`Kor
----- Original Message -----
From: James W Hooper <jhooper@...>
To: <EQ_Monk@onelist.com>; <EQ-Monks@onelist.com>
Sent: Monday, December 06, 1999 6:20 AM
Subject: [EQ-Monks] Telepathy


> From: James W Hooper <jhooper@...>
>
> Someone mentioned on one of the recent posts about FD that it was unfair
> that the NPCs had some sort of telepathy to know when one of its members
> saw you stand again and let everyone else in the mob know. In the
interest
> of fairness, doesn't every PC in the game already have telepathy? WIth
> group say, auction, OOC, Tell, and Sohut, Pcs are able to talk to
eachother
> over a large area. I know that I have been in the hills of Queynos and
> have been talking to a friend of mine in Freeport. Why should it be any
> different from the NPcs. So waht if they are computer generated AI NPCs.
>
> Shando, 16th circle, of the Silent Fist Clan
> Bertoxxolous
>
> >